cl_dll/c_point_camera.cpp
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// $NoKeywords: $
//=============================================================================//
#include "cbase.h"
#include "C_Point_Camera.h"
// memdbgon must be the last include file in a .cpp file!!!
#include "tier0/memdbgon.h"
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// $NoKeywords: $
//=============================================================================//
#include "cbase.h"
#include "c_point_Camera.h"
// memdbgon must be the last include file in a .cpp file!!!
#include "tier0/memdbgon.h"
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RecvPropFloat( RECVINFO( m_flFogEnd ) ),
RecvPropInt( RECVINFO( m_bActive ) ),
RecvPropInt( RECVINFO( m_bUseScreenAspectRatio ) ),
END_RECV_TABLE()
C_EntityClassList g_PointCameraList;
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RecvPropFloat( RECVINFO( m_flFogEnd ) ),
RecvPropInt( RECVINFO( m_bActive ) ),
RecvPropInt( RECVINFO( m_bUseScreenAspectRatio ) ),
// Bug #0000390: multiple render targets for cameras
RecvPropString( RECVINFO( m_szRenderTarget ) ),
END_RECV_TABLE()
C_EntityClassList g_PointCameraList;