cl_dll/cdll_util.cpp
798081828384
return 0; // game not started yet
}
bool IsLocalPlayerSpectator( void )
{
C_BasePlayer * player = C_BasePlayer::GetLocalPlayer();
798081828384858687888990919293949596979899
return 0; // game not started yet
}
int GetLocalPlayerOrObserverTargetIndex( void )
{
C_BasePlayer * player = C_BasePlayer::GetLocalPlayer();
if ( player )
{
if (player->IsObserver() && player->GetObserverMode() == OBS_MODE_IN_EYE)
return GetSpectatorTarget();
else
return player->entindex();
}
else
return 0; // game not started yet
}
bool IsLocalPlayerSpectator( void )
{
C_BasePlayer * player = C_BasePlayer::GetLocalPlayer();