FF Diff Viewer

Comparing 2006 Base SDK to Fortress Forever 2.46

cl_dll/particlemgr.h

341342343344345346347
// deallocate them when the IParticleEffect SimulateAndRender() method // returns false. The first argument is the size of the particle // structure in bytes Particle* AddParticle( int sizeInBytes, PMaterialHandle pMaterial ); // This is an optional call you can make if you want to manually manage the effect's // bounding box. Normally, the bounding box is managed automatically, but in certain
341342343344345346347348349
// deallocate them when the IParticleEffect SimulateAndRender() method // returns false. The first argument is the size of the particle // structure in bytes // Use the third argument to override the alloc size by specifying the size // in bytes that you want to use instead of MAX_PARTICLE_SIZE (which is 96) Particle* AddParticle( int sizeInBytes, PMaterialHandle pMaterial, int iMaxParticleSizeOverride = 0 ); // This is an optional call you can make if you want to manually manage the effect's // bounding box. Normally, the bounding box is managed automatically, but in certain