dlls/basecombatcharacter.h
388389390391392393// --------------- CUtlVectorm_Relationship; // Array of relationships // shared ammo slots CNetworkArrayForDerived( int, m_iAmmo, MAX_AMMO_SLOTS );388389390391392393394395// --------------- CUtlVectorm_Relationship; // Array of relationships protected: // shared ammo slots CNetworkArrayForDerived( int, m_iAmmo, MAX_AMMO_SLOTS );