dlls/cbase.cpp
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#include "tier0/vprof.h"
// memdbgon must be the last include file in a .cpp file!!!
#include "tier0/memdbgon.h"
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#include "tier0/vprof.h"
#include "ff_luacontext.h"
// memdbgon must be the last include file in a .cpp file!!!
#include "tier0/memdbgon.h"
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if ( !targetFound )
{
const char *pClass ="", *pName = "";
// might be NULL
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if ( !targetFound )
{
//////////////////////////////////////////////////////////////////////////
if ( pe->m_iTarget != NULL_STRING )
{
CFFLuaSC sc;
sc.Push(pe->m_pActivator);
sc.Push(pe->m_pCaller);
sc.CallFunction(NULL, STRING(pe->m_iTargetInput), STRING(pe->m_iTarget));
}
//////////////////////////////////////////////////////////////////////////
const char *pClass ="", *pName = "";
// might be NULL