dlls/doors.h
767778798081// used to selectivly override defaults void DoorTouch( CBaseEntity *pOther ); // local functions int DoorActivate( ); void DoorGoUp( void );7677787980818283// used to selectivly override defaults void DoorTouch( CBaseEntity *pOther ); virtual void GetGroundVelocityToApply( Vector &vecGroundVel ) { vecGroundVel = GetAbsVelocity(); } // |-- Mirv: For player prediction // local functions int DoorActivate( ); void DoorGoUp( void );