dlls/point_camera.h
333435363738
void ChangeFOVThink( void );
void InputChangeFOV( inputdata_t &inputdata );
void InputSetOnAndTurnOthersOff( inputdata_t &inputdata );
void InputSetOn( inputdata_t &inputdata );
333435363738394041
void ChangeFOVThink( void );
// Bug #0000390: multiple render targets for cameras
string_t GetRenderTarget( void ) { return m_szRenderTarget.Get(); }
void InputChangeFOV( inputdata_t &inputdata );
void InputSetOnAndTurnOthersOff( inputdata_t &inputdata );
void InputSetOn( inputdata_t &inputdata );
505152535455
CNetworkVar( float, m_flFogEnd );
CNetworkVar( bool, m_bActive );
CNetworkVar( bool, m_bUseScreenAspectRatio );
// Allows the mapmaker to control whether a camera is active or not
bool m_bIsOn;
5354555657585960
CNetworkVar( float, m_flFogEnd );
CNetworkVar( bool, m_bActive );
CNetworkVar( bool, m_bUseScreenAspectRatio );
// Bug #0000390: multiple render targets for cameras
CNetworkVar( string_t, m_szRenderTarget );
// Allows the mapmaker to control whether a camera is active or not
bool m_bIsOn;