dlls/point_spotlight.cpp
287288289290291292
//-------------------------------------------------------------------------------------
int CPointSpotlight::UpdateTransmitState()
{
return SetTransmitState( FL_EDICT_PVSCHECK );
}
287288289290291292293294295296297298299300
//-------------------------------------------------------------------------------------
int CPointSpotlight::UpdateTransmitState()
{
// --> FF
#ifdef GAME_DLL
// always transmit if you're an objective
if ( m_ObjectivePlayerRefs.Count() > 0 )
return SetTransmitState( FL_EDICT_ALWAYS );
#endif // GAME_DLL
// <-- FF
return SetTransmitState( FL_EDICT_PVSCHECK );
}