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Comparing 2006 Base SDK to Fortress Forever 2.46

game_shared/predicted_viewmodel.cpp

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IMPLEMENT_NETWORKCLASS_ALIASED( PredictedViewModel, DT_PredictedViewModel ) BEGIN_NETWORK_TABLE( CPredictedViewModel, DT_PredictedViewModel ) END_NETWORK_TABLE() //-----------------------------------------------------------------------------
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IMPLEMENT_NETWORKCLASS_ALIASED( PredictedViewModel, DT_PredictedViewModel ) BEGIN_NETWORK_TABLE( CPredictedViewModel, DT_PredictedViewModel ) //#ifdef GAME_DLL // SendPropExclude( "DT_ServerAnimationData" , "m_flCycle" ), // SendPropExclude( "DT_AnimTimeMustBeFirst" , "m_flAnimTime" ), //#else // RecvPropExclude( "DT_ServerAnimationData" , "m_flCycle" ), // RecvPropExclude( "DT_AnimTimeMustBeFirst" , "m_flAnimTime" ), //#endif END_NETWORK_TABLE() //-----------------------------------------------------------------------------