FF Diff Viewer

Comparing 2006 Base SDK to Fortress Forever 2.46

game_shared/voice_status.cpp

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#include "cdll_int.h" #include // memdbgon must be the last include file in a .cpp file!!! #include "tier0/memdbgon.h"
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#include "cdll_int.h" #include #include "c_ff_player.h" #include "ff_gamerules.h" // memdbgon must be the last include file in a .cpp file!!! #include "tier0/memdbgon.h"
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if ( !pClient || pClient->IsDormant() ) continue; C_BasePlayer *pPlayer = dynamic_cast(pClient); if( !pPlayer ) continue;
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if ( !pClient || pClient->IsDormant() ) continue; C_FFPlayer *pPlayer = dynamic_cast(pClient); if( !pPlayer ) continue;
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// Don't show an icon for dead or spectating players (ie: invisible entities). if( pPlayer->IsPlayerDead() ) continue; // Place it 20 units above his head. Vector vOrigin = pPlayer->WorldSpaceCenter(); vOrigin.z += g_flHeadOffset;
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// Don't show an icon for dead or spectating players (ie: invisible entities). if( pPlayer->IsPlayerDead() ) continue; C_FFPlayer *pLocalPlayer = dynamic_cast(C_BasePlayer::GetLocalPlayer()); if( !pLocalPlayer ) continue; // Don't show an icon for cloaked enemies if ( pPlayer->IsCloaked() && ( FFGameRules()->PlayerRelationship( pPlayer, pLocalPlayer ) == GR_NOTTEAMMATE ) ) continue; // Place it 20 units above his head. Vector vOrigin = pPlayer->WorldSpaceCenter(); vOrigin.z += g_flHeadOffset;
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} } void CVoiceStatus::UpdateServerState(bool bForce) { // Can't do anything when we're not in a level.
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} } int CVoiceStatus::GetSpeakerStatus(int entindex) { player_info_t pi; if ( !engine->GetPlayerInfo( entindex, &pi ) ) return 0; bool bTalking = !!m_VoicePlayers[entindex]; bool bBanned = m_BanMgr.GetPlayerBan(pi.guid); bool bNeverSpoken = !m_VoiceEnabledPlayers[entindex]; if (bBanned) return VOICE_BANNED; else if (bTalking) return VOICE_TALKING; else if (bNeverSpoken) return VOICE_NEVERSPOKEN; else return VOICE_NOTTALKING; } void CVoiceStatus::UpdateServerState(bool bForce) { // Can't do anything when we're not in a level.
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Msg("CVoiceStatus::SetPlayerBlockedState: setting player %d ban to %d\n", iPlayer, !m_BanMgr.GetPlayerBan(pi.guid)); } m_BanMgr.SetPlayerBan(pi.guid, !m_BanMgr.GetPlayerBan(pi.guid)); UpdateServerState(false); } }
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Msg("CVoiceStatus::SetPlayerBlockedState: setting player %d ban to %d\n", iPlayer, !m_BanMgr.GetPlayerBan(pi.guid)); } // --> Mirv: What the hell, a toggle?? // m_BanMgr.SetPlayerBan(pi.guid, !m_BanMgr.GetPlayerBan(pi.guid)); m_BanMgr.SetPlayerBan(pi.guid, blocked); // <-- Mirv: What the hell, a toggle?? UpdateServerState(false); } }