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-   -   (Beta) FF_Pitfall (https://forums.fortress-forever.com/showthread.php?t=13449)

squeek. 12-18-2007 03:10 AM

[Beta] FF_Pitfall
 
THIS MAP HAS BEEN RELEASED! See: [Release] FF_Pitfall

FF_Pitfall Beta 1
This map has been playtested on the [AE] clan server: 8.6.8.213:27015

http://www.502development.com/temp/f..._b1-01_528.jpg

Download
Changes From the Original
  • Added a new "Secret Air Duct" passage at the very top of the map; its entrance is at the top of the middle columns on the exterior of the base and it leads to the hole in the wall
  • The sides of the exterior of the base (originally ladders and platforms) has been replaced by a push entity and a passage directly into the base

Known Issues
  • Blacked out brushes on the sideramps
  • Displacements not sewn in the "secret air duct passage" dropdown
  • Can get stuck on an edge at the top of the lower respawn "elevator"
  • The bottom of the mid-map bridge isn't there; you can get out of the water through the bottom of the bridge
  • The mid-map stairs aren't clipped properly; you can get stuck on the stairs while trying to trimp up the side
  • Red side missing a stair in the mid-map
  • Blue flag direction textures missing
  • Side air-vents on the outside of the base don't extend up far enough; can get stuck
  • Locations not implemented
  • No loading screen

Original WIP map thread: FF_Pitfall [Updated 12/14/2007]

KubeDawg 12-18-2007 03:40 AM

PMG This looks amazing! I can't wait to try it out!

Desyphur 12-18-2007 05:41 AM

Like I've said alot already, it's perfect. Only a few bugs that need to be ironed out (Missing flag signs, and those other bugs I didn't run into.)

It's just got a great look, and it's a great recreation.

squeek. 12-18-2007 05:50 AM

Playtesting went well. Better than I had expected, actually (I thought the map would be heavily O-sided). A few things to tweak, but it will be ready and complete by Friday.

Thanks to all playtesters, especially the -sN- and [AE] clans.

[AE] 82694 12-18-2007 06:25 AM

No problem squeek. Let us know when you want to test your final.

EquilibriuM 12-18-2007 07:41 AM

for sure squeek overall great map man i give you a F- for effort :D
oops did i say that? :o hehe naw its awsome i loved it its excelent.

פֿяαιп βαмαgεפ 12-18-2007 02:07 PM

That gets a 9/10 from me, just because it's beta (otherwise it would have been a 10/10)

Dr.Satan 12-18-2007 03:14 PM

I am sooooo pissed I missed the playtest...seriously lame but I'm glad you got it! Can't wait to see the final version and this will definitely be in the map pack!

DarkieJ 12-18-2007 03:23 PM

Woohoo this map loook AWESOME! :) Reallly! Didnt played it but the screenshot looks really good.. I want to try this one out! I will give my opinion later on

GhostBuster 12-18-2007 03:54 PM

I found the missing stair step, u better include me at the credits!



great job, i liked the map, we will practice it with all the clan this sunday or wensday if u release it today.

squeek. 12-19-2007 12:50 AM

Gotta do locations and then this map will be ready to go. I took out the canopy over the bridge by the way.

Dr.Satan 12-20-2007 05:37 PM

hey squeek is this completed yet? The map pack is going out tomorrow and I really really want this in!

squeek. 12-20-2007 08:52 PM

I thought I had compiled for the last time, but I forgot to check one thing. Recompiling now; final version should be released later today.

Dr.Satan 12-20-2007 08:54 PM

AWESOME!

groovyf 12-21-2007 07:50 AM

I was just thinking about this map earlier this week, and wondering if it'll be remade for FF.

Top work!

squeek. 12-21-2007 08:23 AM

Quote:

Originally Posted by groovyf
I was just thinking about this map earlier this week, and wondering if it'll be remade for FF.

Top work!

The beta has ended; see: [Release] FF_Pitfall


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