Hyeah! Hyeah! Hyeah!
Here's a tweak for those who can't get enough of the old school:
I missed the classic jump sound (from Quake, originally) in my Fortress experience, so I just opened \Steam\SteamApps\team fortress classic.gcf and found root\tfc\sound\player\plyrjmp8.wav I exported it, and put it into \Steam\SteamApps\SourceMods\FortressForever\sound\ player\footsteps\movement I backed up jump1.wav, jump2.wav, and jump3.wav and replaced all three with the plyrjump8.wav file. Now when I bunnyhop I can sing along with that familiar hyeah! hyeah! hyeah! hyeah! Here's what I used: http://files-upload.com/files/517738/plyrjmp8.wav Many cheers to the development team! This is the true Team Fortress legacy! The war is never over! FORTRESS FOREVER! -Joker |
my gyad, i hated that groan
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so you are using the tfc jump grunt sound in ff? if so i might try it out.
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whoa i just looked @ the sounds folder...1/2 that shit needs to be locked.
ppl are just gonna paste blanks over the ambient sounds, increase the movement sounds volumes and lower the weapon sound volumes... |
^^ ^^^ ^^
Now they are. :) |
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so im confused. |
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The Quake grunt almost sounded painful... HUUAH HUUAH
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People can blank over the game sounds to hear me sneaking up on them all they want, I'm still gonna loose a primed nade in their face and supershotty the bowels out of em ;-D THE WAR IS NEVER OVER! -Joker |
FF should have it's own jump grunt.. the jump sound is too boring imo
is there a way to get the TFC grunt for FF in the meantime? |
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You kidding me? The Quake jump grunt is very different from the TFC jump grunt. |
haha, by the way is it true the sound is actually trent reznor grunting ? considering he did the sound track that might be true.
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