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-   -   OFFENSE/DEFENSE (https://forums.fortress-forever.com/showthread.php?t=11818)

sir_frags 09-25-2007 12:08 PM

OFFENSE/DEFENSE
 
It's is in the Cornfield map.

DD` 09-25-2007 02:04 PM

Have a look in the maps/includes/ folder and you can see what all of them are.

Mulchman MM 09-25-2007 02:55 PM

It's a basic template (as are all the files in maps/includes) for the "id" type gameplay. I think "id" stands for "invade defend" or something... otherwise I'm not sure why it was named "id". :)

Mulchman MM 09-25-2007 09:32 PM

Maybe they're different in terms of points and number of CPs or something? I don't really know.

Beetle 09-25-2007 09:35 PM

its probably the difference between an Avanti-style map and a Dustbowl-style map.

[P]Infidel 09-26-2007 05:13 PM

Quote:

Originally Posted by Beetle
its probably the difference between an Avanti-style map and a Dustbowl-style map.

Yeah, IIRC the Invade and Defend sets it up so you switch sides and play to timelimit, the Attack and Defend end when final CP is captured.

mervaka 09-27-2007 11:51 AM

yup, thats bang on. cornfield uses the ID base, while dustbowl uses the AD base.

stino 09-30-2007 08:06 PM

eh, check my site, i made a suggestion on changing teams afther round ends a AoD map, but the problem is i don't know what the commands are to change the teams, i only know where i whould put it :D

[P]Infidel 09-30-2007 11:24 PM

Quote:

Originally Posted by stino
eh, check my site, i made a suggestion on changing teams afther round ends a AoD map, but the problem is i don't know what the commands are to change the teams, i only know where i whould put it :D

Huh? Are you saying you want an AD map that switches teams after the assault?

If so, that is exactly what an ID map is.


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