Forum: Communities, Leagues, Clans and Guilds
07-02-2008, 01:12 AM
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Replies: 51
Views: 8,303
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Forum: Communities, Leagues, Clans and Guilds
06-06-2008, 09:14 PM
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Replies: 43
Views: 8,038
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Forum: Communities, Leagues, Clans and Guilds
05-14-2008, 02:43 AM
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Replies: 30
Views: 7,508
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Forum: Communities, Leagues, Clans and Guilds
05-13-2008, 03:53 AM
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Replies: 30
Views: 7,508
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Forum: Communities, Leagues, Clans and Guilds
05-13-2008, 03:47 AM
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Replies: 30
Views: 7,508
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Forum: Communities, Leagues, Clans and Guilds
05-13-2008, 01:34 AM
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Replies: 30
Views: 7,508
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Forum: General Discussion
04-29-2008, 05:55 PM
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Replies: 220
Views: 27,423
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Forum: General Discussion
04-29-2008, 05:51 PM
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Replies: 8,708
Views: 651,618
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Forum: Communities, Leagues, Clans and Guilds
04-18-2008, 07:50 PM
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Replies: 149
Views: 21,612
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Forum: Tips and Tutorials
03-26-2008, 03:39 AM
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Replies: 7
Views: 5,168
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Forum: Maps
03-22-2008, 06:12 AM
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Replies: 42
Views: 15,631
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Forum: Tips and Tutorials
02-24-2008, 12:14 AM
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Replies: 7
Views: 5,168
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Forum: Server Administration
02-07-2008, 12:08 PM
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Replies: 6
Views: 3,177
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Forum: Server Administration
02-03-2008, 02:29 PM
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Replies: 6
Views: 3,177
I could use a command to reload the map.
Yes, I'm aware of ff_restartround. I want to make a config that you only need to exec to get sourcetv running, and nothing else, just to make it foolproof. Naturally this involves reloading the...
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Forum: General Discussion
09-30-2007, 03:56 PM
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Replies: 19
Views: 3,734
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Forum: Mapping
09-24-2007, 12:48 PM
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Replies: 6
Views: 1,930
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Forum: Mapping
09-24-2007, 12:45 PM
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Replies: 3
Views: 1,650
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Forum: Mapping
09-24-2007, 03:10 AM
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Replies: 3
Views: 1,650
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Forum: Mapping
09-24-2007, 12:57 AM
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Replies: 6
Views: 1,829
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Forum: Mapping
09-24-2007, 12:50 AM
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Replies: 6
Views: 1,930
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Forum: Mapping
09-23-2007, 02:45 PM
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Replies: 1
Views: 1,921
lua: BroadCastSoundToPlayer with custom .wavs?
Ok last question (I hope) :).
Can I use custom .wavs for BroadCastSoundToPlayer? And will those sounds download when someone downloads the map? I've tried using the path as an arguement, that...
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Forum: Mapping
09-23-2007, 12:13 AM
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Replies: 6
Views: 1,930
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Forum: Mapping
09-22-2007, 01:06 PM
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Replies: 6
Views: 2,078
Ok, I found the problem. Bad :allowed code. ...
Ok, I found the problem. Bad :allowed code. player:GetTeamId() doesn't return Team.kBlue/Team.kRed. Blue = 2, Red = 3, for some reason. Why that stopped all code from that point on, I have no...
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Forum: Mapping
09-22-2007, 01:02 PM
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Replies: 6
Views: 1,930
lua: actions happen x second(s) after trigger?
I want an action to occur 1 second after a map trigger (ontouch specifically).
It sounds like AddSchedule might do something like this, but unfortunately I'm only given a very abstract idea of how...
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Forum: Mapping
09-22-2007, 12:06 AM
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Replies: 6
Views: 2,078
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