You have to set the launch option of Source SDK to "-engine ep1", and you have to pick the vbsp, vvis and vrad from the $SteamUserDir\sourcesdk\bin\ep1\bin\
directory, and finally you have to set your vmf folder inside the fortress forever folder and you have to compile with steam.exe as executable and set -applaunch 215 in the compile options' last line.
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untils you cry for the mercy like little shaven squirrel in my eating pot. - deathstriker666
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