Advanced concing = KubeDawg * Awsome^2
Added to the first post.
If some of the old school lurkers comes along and check this out I'm sure this will start a debate about definitions and better ways of doing this and that. It looks like a crude draft to a descriptive research in conc science. Now, only thing we miss is to develop functions for calculating optimal drop angles and distances to the concers to find the best way to do a jump
. Any physicists who are unemployed?