Stuff Do-er
Lua Team Wiki Team Fortress Forever Staff
Join Date: Mar 2007
Location: Northern California
Class/Position: Rallygun Shooter Gametype: Conc tag (you just wait) Affiliations: Mustache Brigade Posts Rated Helpful 352 Times
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[Beta] FF_Pitfall
THIS MAP HAS BEEN RELEASED! See: [Release] FF_Pitfall
FF_Pitfall Beta 1
This map has been playtested on the [AE] clan server: 8.6.8.213:27015
Download
Changes From the Original- Added a new "Secret Air Duct" passage at the very top of the map; its entrance is at the top of the middle columns on the exterior of the base and it leads to the hole in the wall
- The sides of the exterior of the base (originally ladders and platforms) has been replaced by a push entity and a passage directly into the base
Known Issues- Blacked out brushes on the sideramps
- Displacements not sewn in the "secret air duct passage" dropdown
- Can get stuck on an edge at the top of the lower respawn "elevator"
- The bottom of the mid-map bridge isn't there; you can get out of the water through the bottom of the bridge
- The mid-map stairs aren't clipped properly; you can get stuck on the stairs while trying to trimp up the side
- Red side missing a stair in the mid-map
- Blue flag direction textures missing
- Side air-vents on the outside of the base don't extend up far enough; can get stuck
- Locations not implemented
- No loading screen
Original WIP map thread: FF_Pitfall [Updated 12/14/2007]
Last edited by squeek.; 12-21-2007 at 02:21 AM.
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