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Old 11-15-2009, 03:57 PM   #1
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How much hp does the scoutpad have?

yeah
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Old 11-15-2009, 04:08 PM   #2
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The jump pad doesn't have HP, its not kill-able. Once built, the jump pad lasts for 65 seconds then it blows up.
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Old 11-15-2009, 04:09 PM   #3
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Over 9000
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Old 11-15-2009, 04:53 PM   #4
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Then it doesn't make much sense that shooting the pad activates the red hit indicator.
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Old 11-15-2009, 07:18 PM   #5
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lol if that's true.
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Old 11-15-2009, 08:09 PM   #6
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Yea, it's true. They light your indicator crosshairs when you shoot 'em.
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Old 11-15-2009, 08:11 PM   #7
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Send a message via AIM to squeek.
Yeah, it's a bug.
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Old 11-15-2009, 09:03 PM   #8
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GJ!!
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Old 11-16-2009, 03:24 AM   #9
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It's always needed health imho. Like, 4 health.
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Old 11-16-2009, 07:12 PM   #10
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Credge your opinion doesn't count tbh, you don't play FF haven't since hmm prob 2.0?
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Old 11-16-2009, 07:44 PM   #11
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I don't know why people keep talking about that. They even bring it up when I do play.

The reality is that, two weeks ago I was playing more than most people who were complaining about it. Two weeks before that I had some serious essays to write. Now I'm not playing any because a metric shit ton of video games have come out in the past four hours and I've been playing them because, surprise surprise, I've played FF about as a third as much as Gator.

Which translates to roughly 6 years of play time.
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Old 11-18-2009, 03:42 AM   #12
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Quote:
Originally Posted by GenghisTron View Post
Yea, it's true. They light your indicator crosshairs when you shoot 'em.
Quote:
Originally Posted by squeek. View Post
Yeah, it's a bug.
/thread
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