09-16-2007, 11:54 PM | #21 | |
Creg
Join Date: Mar 2007
Location: Manchester
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Quote:
Last edited by Sabre; 09-16-2007 at 11:59 PM. |
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09-21-2007, 02:39 PM | #22 |
Guest
Posts Rated Helpful 1 Times
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Sigh..
I'll say this once and once only.
There are 95% roughly more public servers which allow, deathmatching public game play any class allowed basically anything and everything except hacks and tk's (assuming ff is on). Right the server name has "Clan-style" in it, which means it has to follow the offence/defence vs offence/defence pattern as for how u defend, up to you where you want to defend (as long as it is in your base) is fine. It is a different kind of gameplay. But when people come onto these forums and start bitching, abusing and just being inconsiderate about the effort, money and time that have been put to set these servers up, is quite low :/ There are over 300-400 public servers which allow you to play as freely as you wish. Its not open for debate, this server offers clan style game play for those who enjoy and want clan style. Whether you like it or not is up to you its also your choice if you want to come and play on there. You might wanna try out public servers first before playing clan style. If you prefer AvD then go play on a AvD, im a AvD player yet ive provided a server for clan style. When new players get abused i cant do much about it, i can however give them my help and support as to how it works, atm im developing a website explaining how clan style works. Also the rules are always explained by admins. Bottom line is if you dont like how clan style rules work then don't play on this server? I don't see why all FF servers should just be public death matching do what you like game play. As im not a total ass, and quite open minded we have 2 servers now. One for clan style one for public game play. 195.170.173.170:27055 Fortress Smackdown | Clan Style Game Play - FF Community 195.170.173.12:27035 Fortress Smackdown #2 | Public Game Play - FF Community Got any questions or queries? find me on #ffsmackdown and we can talk on vent and discuss. The website will be up very soon for those who would like to know what clan style is. Thanks Byte *sigh* |
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09-21-2007, 03:10 PM | #23 | |
Winner
Join Date: Mar 2007
Location: CA
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Quote:
You can look at real-world sports with regard to positional play (yes, I realise I do these comparisons a lot). In football, you have formations for example. In a 4-4-2, you will have 2 attackers, 4 midfield, 4 defenders and the goalie. If you like, you could change to a 5-3-2, 4-5-1, or another formation as you wish (much as TF clans may change their formation if more caps are required). This does not suddenly make football a predictable sport, nor are formations there because players are unable to adapt. It's because more organised and structured play is able to take place, therefore making it more interesting to watch (and play, I guess!). You don't have all 22 players all rushing to the centre circle once the game kicks off, do you? I don't get why people seem to think that clanstyle rules are either put in place to make the game easier, or to give people who use them the upper hand. Most clanstyle rules are enforced to make the game more organised and fun in a competitive manner. The game is primarily about capturing flags, and unfortunately the vanilla design of most CTF maps do not allow for this in a natural manner. If maps were 1-flag CTF, there would be much less need for them, although in general I don't think 1-flag maps are as fun. Also, if both teams are adhering to these rules, how can either one be benefiting over the other? I enjoy playing on regular public servers as well as ones which operate under a clanstyle environment, but I do feel that while not everybody knows what clanstyle rules entail or enjoy playing with them, clanstyle servers should be passworded. Last edited by Sureshot; 09-21-2007 at 03:22 PM. |
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