06-01-2008, 04:46 PM | #261 |
Fortress Forever Staff
Join Date: Mar 2007
Location: Baton Rouge
Class/Position: Spy Affiliations: -=DoM=- Posts Rated Helpful 0 Times
|
__________________
-------------------------------FF_Rock2(WIP)------------------------------ ---------------------------FF_RedGiant(Released)------------------------- --------------------------FF_Fragzone_G(Released)------------------------ --------------------------FF_Civibash_G(Released)------------------------ -------------------FF_Conc_G1(WIP)-------------------- -------------------FF_Hollow_G(WIP)--------------------- |
|
06-01-2008, 04:52 PM | #262 |
Fortress Forever Staff
Join Date: Mar 2007
Location: Baton Rouge
Class/Position: Spy Affiliations: -=DoM=- Posts Rated Helpful 0 Times
|
2 SS's in the first post.
__________________
-------------------------------FF_Rock2(WIP)------------------------------ ---------------------------FF_RedGiant(Released)------------------------- --------------------------FF_Fragzone_G(Released)------------------------ --------------------------FF_Civibash_G(Released)------------------------ -------------------FF_Conc_G1(WIP)-------------------- -------------------FF_Hollow_G(WIP)--------------------- |
|
06-01-2008, 06:49 PM | #263 |
Join Date: Sep 2007
Posts Rated Helpful 0 Times
|
It looks dark in the ss but it is brighter ingame? Looks really like a rock2 map very nice keep up the good work!
|
|
06-01-2008, 10:50 PM | #264 |
Fortress Forever Staff
Join Date: Mar 2007
Location: Baton Rouge
Class/Position: Spy Affiliations: -=DoM=- Posts Rated Helpful 0 Times
|
the lighting will be tweeked when it is close to complete.
also, added another SS
__________________
-------------------------------FF_Rock2(WIP)------------------------------ ---------------------------FF_RedGiant(Released)------------------------- --------------------------FF_Fragzone_G(Released)------------------------ --------------------------FF_Civibash_G(Released)------------------------ -------------------FF_Conc_G1(WIP)-------------------- -------------------FF_Hollow_G(WIP)--------------------- |
|
06-01-2008, 11:22 PM | #265 |
Beta Tester
Fortress Forever Staff Join Date: Mar 2007
Location: Yorkshire, England
Class/Position: Spectating Gametype: British Bulldogs Affiliations: ®™ ^ Posts Rated Helpful 67 Times
|
SS's look great, can't wait for this 1
|
|
06-02-2008, 12:28 AM | #266 |
Holy shit, thats kerrigan!
D&A Member
Join Date: Sep 2007
Class/Position: D, whatever the team needs, usually engy Gametype: AvD Affiliations: None Posts Rated Helpful 1 Times
|
Yo gambit, whats the entity/combination of entites that control lighting? i know rain is fun_precip, is lighting a part of func_precip, like an input/output, or what?
|
|
06-02-2008, 12:31 AM | #267 |
Fortress Forever Staff
Join Date: Mar 2007
Location: Baton Rouge
Class/Position: Spy Affiliations: -=DoM=- Posts Rated Helpful 0 Times
|
i dont fully understand your question...
nothing is controling the lighting in the map right now, when its close to being complete then trigger brushes will turn on the tower lights in the yard. try and word your question better and i'll see if i can answer ya
__________________
-------------------------------FF_Rock2(WIP)------------------------------ ---------------------------FF_RedGiant(Released)------------------------- --------------------------FF_Fragzone_G(Released)------------------------ --------------------------FF_Civibash_G(Released)------------------------ -------------------FF_Conc_G1(WIP)-------------------- -------------------FF_Hollow_G(WIP)--------------------- |
|
06-02-2008, 12:35 AM | #268 |
Stuff Do-er
Lua Team
Wiki Team Fortress Forever Staff |
light_environment maybe?
__________________
#FF.Pickup ¤ Fortress-Forever pickups My Non-official Maps Released FF_DM_Squeek - FF_2Mesa3_Classic - FF_Siege_Classic Beta FF_Myth - FF_Redlight_Greenlight Sick of the people on the internet, always moanin'. They just moan. - Karl Pilkington |
|
06-02-2008, 12:41 AM | #269 |
Fortress Forever Staff
Join Date: Mar 2007
Location: Baton Rouge
Class/Position: Spy Affiliations: -=DoM=- Posts Rated Helpful 0 Times
|
oooo, maybe so...
if so then yea it controls the brightness and ambient as well as a few other things for your ENTIRE map, is that what you mean green?
__________________
-------------------------------FF_Rock2(WIP)------------------------------ ---------------------------FF_RedGiant(Released)------------------------- --------------------------FF_Fragzone_G(Released)------------------------ --------------------------FF_Civibash_G(Released)------------------------ -------------------FF_Conc_G1(WIP)-------------------- -------------------FF_Hollow_G(WIP)--------------------- |
|
06-02-2008, 03:42 AM | #270 |
Holy shit, thats kerrigan!
D&A Member
Join Date: Sep 2007
Class/Position: D, whatever the team needs, usually engy Gametype: AvD Affiliations: None Posts Rated Helpful 1 Times
|
whoops, i made a typo. i meant lightning. as in the thing that appears in the sky when it rains, followed by thunder.
|
|
06-02-2008, 03:59 AM | #271 | |
Stuff Do-er
Lua Team
Wiki Team Fortress Forever Staff |
Quote:
__________________
#FF.Pickup ¤ Fortress-Forever pickups My Non-official Maps Released FF_DM_Squeek - FF_2Mesa3_Classic - FF_Siege_Classic Beta FF_Myth - FF_Redlight_Greenlight Sick of the people on the internet, always moanin'. They just moan. - Karl Pilkington |
|
|
06-02-2008, 03:33 PM | #272 |
Holy shit, thats kerrigan!
D&A Member
Join Date: Sep 2007
Class/Position: D, whatever the team needs, usually engy Gametype: AvD Affiliations: None Posts Rated Helpful 1 Times
|
i have no idea. i must've misread it.
|
|
06-02-2008, 03:40 PM | #273 |
Join Date: Sep 2007
Posts Rated Helpful 0 Times
|
Wow the screenshots are really nice GambiT but i allready said it.
Its a really classic map.. But this looks a new edition of it are you keeping true to the old one or change some things to make it even better. I cant wait to play this in game! But i know you are working on it when your have time and not bizy with pokering |
|
06-02-2008, 07:55 PM | #274 |
your mother and sisters
|
why would u finish a map and not release it? only thing i can think of is that ur a newb and ur scared of peoples opinions
|
|
06-02-2008, 10:46 PM | #275 | |
Fortress Forever Staff
Join Date: Mar 2007
Location: Baton Rouge
Class/Position: Spy Affiliations: -=DoM=- Posts Rated Helpful 0 Times
|
Quote:
how bout you go fuck yourself dick?! i handed it over to aftershock, bitch at them and get off my fucking ass, you dont know a god damn thing so stop assuming....jackass
__________________
-------------------------------FF_Rock2(WIP)------------------------------ ---------------------------FF_RedGiant(Released)------------------------- --------------------------FF_Fragzone_G(Released)------------------------ --------------------------FF_Civibash_G(Released)------------------------ -------------------FF_Conc_G1(WIP)-------------------- -------------------FF_Hollow_G(WIP)--------------------- |
|
|
06-02-2008, 10:49 PM | #276 | |
Fortress Forever Staff
Join Date: Mar 2007
Location: Baton Rouge
Class/Position: Spy Affiliations: -=DoM=- Posts Rated Helpful 0 Times
|
Quote:
i just joined the Confined Space Rescue Team so im training on that all this week, then i have cdl training for our firetruck, then i have mobil crane training, then i have first responder training....going to be a busy next few months...
__________________
-------------------------------FF_Rock2(WIP)------------------------------ ---------------------------FF_RedGiant(Released)------------------------- --------------------------FF_Fragzone_G(Released)------------------------ --------------------------FF_Civibash_G(Released)------------------------ -------------------FF_Conc_G1(WIP)-------------------- -------------------FF_Hollow_G(WIP)--------------------- |
|
|
06-02-2008, 11:51 PM | #277 | |
Retired FF Staff
Join Date: Mar 2007
Location: The Peoples Republic of Harmfull Free Radicals.
Class/Position: Soldier, O Gametype: Doubble Mode Affiliations: Cassiotone Nation Posts Rated Helpful 1 Times
|
Quote:
__________________
TG: pretty much you have no idea how much i fuckin own at this game. TG: i bested no less than three flaming tornados and broke a huge wizard. |
|
|
06-03-2008, 12:24 AM | #278 |
Fortress Forever Staff
Join Date: Mar 2007
Location: Baton Rouge
Class/Position: Spy Affiliations: -=DoM=- Posts Rated Helpful 0 Times
|
no, when somebody gets trapped in a trench,hole,pipe,well,tank, etc, i repel down to them and get them
to give a short answer
__________________
-------------------------------FF_Rock2(WIP)------------------------------ ---------------------------FF_RedGiant(Released)------------------------- --------------------------FF_Fragzone_G(Released)------------------------ --------------------------FF_Civibash_G(Released)------------------------ -------------------FF_Conc_G1(WIP)-------------------- -------------------FF_Hollow_G(WIP)--------------------- |
|
06-03-2008, 06:58 PM | #279 | |
Retired FF Staff
|
Quote:
|
|
|
06-03-2008, 07:02 PM | #280 | |
when ff will out?
D&A Member
Join Date: Mar 2007
Posts Rated Helpful 0 Times
|
Quote:
|
|
|
Currently Active Users Viewing This Thread: 1 (0 members and 1 guests) | |
|
|