05-15-2009, 09:23 PM | #1 |
Join Date: Sep 2008
Class/Position: Soldier Gametype: Territorial Control Posts Rated Helpful 0 Times
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TF2 Spy gets FF's cloaking.
http://www.teamfortress.com/spyupdate/
At this rate, I can imagine a SPAS-12 replacing his revolver, and a sabotager replacing his sapper. (but at the cost of taking an eternity to disguise.) |
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05-15-2009, 09:36 PM | #2 |
Manic Necrophiliac
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Looks like that shield didn't do shit for the Sniper.
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05-15-2009, 10:12 PM | #3 |
Slayer of humans
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Join Date: Sep 2007
Location: Mostly on earth though in some alt dimensions
Class/Position: I'm an Offensive Defensive person Gametype: Fortress Forever Affiliations: I'm a merc, only thing that talks is money Posts Rated Helpful 3 Times
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lol "We sell products and get into fights" heheh
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05-15-2009, 11:46 PM | #4 | |
Heartless Threadkiller
Beta Tester
Forum Moderator Join Date: Apr 2007
Class/Position: D-Solly / O-Medic Gametype: CTF Affiliations: [AE] AssEaters Posts Rated Helpful 42 Times
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Not to sound trite, but it almost HAD to happen. Both TF2 and FF solved the problem of not being able to "feign"(like TFC) due to physics constraints of the engine, with a cloak. From the beginning, I felt it was something done better in FF than in TF2(with the variable cloaking mechanisms) because you COULD effectively cloak and drop a corpse at the same time.... similar to how you could in TFC(you could feign loudly or silently depending on the situation). It was only a matter of time before the devs of TF2 tried to incorporate that.
I'm just hoping that new(er) players won't look at us like WE copied that feature.
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05-15-2009, 11:49 PM | #5 |
Keep On Keepin' On
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05-16-2009, 02:16 AM | #6 |
Special Weapons & Tactics
Join Date: Mar 2009
Gametype: Capture the Flag Posts Rated Helpful 0 Times
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Before you know it, newbies to TF2 will start calling us leechers for copying off TF2.
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05-16-2009, 02:39 AM | #7 |
Time Lord, Doctor
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I really don't see how this is going to work when a lot of people turn on fast corpse disappear or disable them completely for better performance and Valve must assume that.
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05-16-2009, 04:02 AM | #8 |
This is still alive?
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Location: Naples, FL
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05-16-2009, 04:06 AM | #9 |
Banned
Join Date: Sep 2008
Class/Position: Soldier Gametype: AVD Affiliations: TALOS Posts Rated Helpful 5 Times
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These are generic ideas. No one stole anything from anyone.
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05-16-2009, 04:51 AM | #10 | ||
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Gametype: AvD, I/D, waterpolo, hunted Posts Rated Helpful 6 Times
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05-16-2009, 04:52 AM | #11 | |
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Join Date: Dec 2007
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Quote:
This is a silly idea. Valve has no motivation to alter the development of a comercial product they have invested in to compete with a player-made project that they could simply quash from their services if they so chose. |
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05-16-2009, 05:14 AM | #12 |
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Join Date: Jun 2007
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You really think Valve cares about a piss ant mod like FF? No. They care about money and a level just above mediocrity to keep people coming back. FF is gum on the bottom of their shoes. Let's try and move past the idea that Valve steals from FF. They could careless, you should too. Move on.
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05-16-2009, 08:02 AM | #13 |
Stuff Do-er
Lua Team
Wiki Team Fortress Forever Staff |
If there is one thing that irks me, it's that phrase.
For all I know, you might think Valve cares the maximum amount.
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#FF.Pickup ¤ Fortress-Forever pickups My Non-official Maps Released FF_DM_Squeek - FF_2Mesa3_Classic - FF_Siege_Classic Beta FF_Myth - FF_Redlight_Greenlight Sick of the people on the internet, always moanin'. They just moan. - Karl Pilkington |
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05-16-2009, 08:15 AM | #14 |
Join Date: Oct 2007
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http://forums.fortress-forever.com/index.php
You guys really need to cut it with the Valve hate, as if it serves you any good. It's also 99% false.
"All they care about is making money" Same with every other for-profit group in the history of the world. But if Valve was so greedy to the point that they had no regard for quality and simply meeting deadlines we would have Half-Life 4 and Team Fortress 5 by now. But we don't, because Valve takes their sweet time to make some really nice games. "They make games just a cut above mediocrity" Do you know how many good games there would be if even 10% of games were better than Valve games, much less 40-50%? The fact is there aren't, and Valve represents the future of PC Gaming. Steam is a platform in it of itself, driven by a community of loyal fans and everyone else who is sucked in by the massive userbase and outstanding reviews for Valve titles. |
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05-16-2009, 08:53 AM | #15 |
Manic Necrophiliac
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05-16-2009, 03:09 PM | #16 |
Pub Allstar!
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I see more changes to TF2 pioneered by FF's mechanics. It's partly a reason that FF is allowed to exist, being a direct competitor with TF2.
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05-16-2009, 03:51 PM | #17 |
Fortress Forever Staff
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allowed?
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05-16-2009, 04:21 PM | #18 |
Wiki Standards Team
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Valve could easily shut down Fortress Forever if they wanted. They've done it several times in the past to Fortress mods who use too much of the same names and stuff because of trademark infringement. I think the reason they allow it to exist is because 1: it's on their own engine, and 2: they have TF2 and they know FF would never beat it.
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05-16-2009, 08:47 PM | #19 |
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05-16-2009, 09:26 PM | #20 | |
Stuff Do-er
Lua Team
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Quote:
Robin Walker is a notorious time-traveler.
__________________
#FF.Pickup ¤ Fortress-Forever pickups My Non-official Maps Released FF_DM_Squeek - FF_2Mesa3_Classic - FF_Siege_Classic Beta FF_Myth - FF_Redlight_Greenlight Sick of the people on the internet, always moanin'. They just moan. - Karl Pilkington |
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