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03-25-2009, 12:35 AM | #1 |
Science
Join Date: Mar 2007
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Math in game development
I was wondering what kinds of math are used in creation of games.
The ones i know about would be: Cos and Sin and Tan for movement and looking around, Parabola for projectiles like arrows. What else? Thanks! |
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03-25-2009, 12:39 AM | #2 |
Stuff Do-er
Lua Team
Wiki Team Fortress Forever Staff |
Lots of physics. That's about all I'm sure about.
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03-25-2009, 01:53 AM | #3 |
D&A Member
Wiki Team Fortress Forever Staff Join Date: Apr 2007
Posts Rated Helpful 31 Times
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Vector math, both 2D and 3D.
Also, knowing how to plot a complex line in xy space would be useful. |
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03-25-2009, 07:53 AM | #4 |
D&A Member
Join Date: Dec 2007
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Last edited by battery; 03-31-2011 at 12:10 PM. |
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03-25-2009, 10:39 AM | #5 |
A Very Sound Guy!
Fortress Forever Staff
Join Date: May 2005
Location: UK
Posts Rated Helpful 15 Times
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matrices, transforms.. you're looking for degree level maths, dude.
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03-25-2009, 01:42 PM | #6 |
Colorless FTW
D&A Member
Beta Tester Join Date: Mar 2007
Location: A Small Box
Affiliations: SRCDS.com Posts Rated Helpful 1 Times
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Have you ever programed before?
It uses more math skills then you would think. More understanding then physically doing, however. |
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