09-14-2008, 02:57 AM | #1 |
Join Date: Apr 2008
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ITT, we discuss the future of FF
I thought we ought have a thread to compile all the knowledge we have on future FF updates. Ask devs etc. From what can gather, on the way are orange box conversion, bots, character models being redone, a training level, and tons of new gametypes and maps. Would a dev or well versed FFag learn me the future of FF, and for other uniformed fortressites?
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09-14-2008, 03:18 AM | #2 | |
Stuff Do-er
Lua Team
Wiki Team Fortress Forever Staff |
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#FF.Pickup ¤ Fortress-Forever pickups My Non-official Maps Released FF_DM_Squeek - FF_2Mesa3_Classic - FF_Siege_Classic Beta FF_Myth - FF_Redlight_Greenlight Sick of the people on the internet, always moanin'. They just moan. - Karl Pilkington |
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09-14-2008, 03:22 AM | #3 |
Join Date: Jul 2007
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I'm not sure what you want to know, a lot of that information can be seen in news posts and dev journals.
Yes, it will be converted to OB for next major patch. Character models would be nice, but we are short on modelers. Some were recently picked up, but I think their priorities are elsewhere for now. Yes, bots are eventually coming. Yes, there is going to be a training map if squeek gets unlazy. (I think the bots were needed for this too?) Yeah, there will be new gameplay types and maps. Though for now it's being kept on the down low. |
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09-14-2008, 03:25 AM | #4 | |
Stuff Do-er
Lua Team
Wiki Team Fortress Forever Staff |
Quote:
__________________
#FF.Pickup ¤ Fortress-Forever pickups My Non-official Maps Released FF_DM_Squeek - FF_2Mesa3_Classic - FF_Siege_Classic Beta FF_Myth - FF_Redlight_Greenlight Sick of the people on the internet, always moanin'. They just moan. - Karl Pilkington |
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09-14-2008, 03:26 AM | #5 | |
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09-14-2008, 03:27 AM | #6 |
[AE] 0112 Ihmhi *SJB
Wiki Team
Fortress Forever Staff |
Well, if you're gonna make a wishlist, might wanna browse my signature...
Been too busy to update it lately though... I should really get around to that sometime soon, haha...
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09-14-2008, 05:14 AM | #7 |
Solid.
Join Date: Sep 2008
Gametype: Control Point Affiliations: Twisted Network Posts Rated Helpful 0 Times
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Orange box conversion is what I want the most.
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09-14-2008, 05:54 AM | #8 |
[AE] 0112 Ihmhi *SJB
Wiki Team
Fortress Forever Staff |
It's definitely a priority now that we have 2.1 out. Top of the list.
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Anime: The Thread: Reloaded The one and only anime thread on these here forums. Select the pistol, and then, select your horse. |
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09-14-2008, 09:43 AM | #9 |
A Very Sound Guy!
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Join Date: May 2005
Location: UK
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rong. top of the list is getting the linux binaries out!
the OB conversion has absolutely fuck all to do with me, so i have different priorities in the next patch. |
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09-14-2008, 09:48 AM | #10 | |
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09-14-2008, 10:04 AM | #11 |
Ka-boom!
Join Date: May 2008
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Training map is useless. Tutorial demos with voice commentaries like in warsow are much better
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09-14-2008, 11:41 AM | #12 |
Join Date: Oct 2007
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Please, the tutorial for new players INGAME is needed ASAP. There are still players going 'how did you do that' etc in servers. What if I hadn't been there to tell them to go to the tutorial pages on the website? They would have probably thought I was hacking or something.
I thought this was going to be in 2.1??????? |
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09-14-2008, 12:28 PM | #13 |
FF LOL
Join Date: Sep 2007
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I think the most neccessary thing is UI improvements, which I'm glad squeek mentioned. When joining a server the screen you see is absolutely cluttered with info. Breaking it into multiple screens, or removing some info, or making the most important things most obvious, would imo be the best thing that could be done to making the game more accessible to new players.
OB conversion would speed up mapping workflow by months. |
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09-14-2008, 04:44 PM | #14 | |
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09-14-2008, 05:26 PM | #15 | |
Ka-boom!
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