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Old 07-29-2008, 06:32 AM   #1
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ff_hunted

Well you people I would like you to know that the Dev team is doing one hell of a job they've been fixing maps and a lot of other stuff.

Now I'm not a big hunted fan but playing this map with the improvements that have been made and playing it how it was meant to be played working as a team on both sides was a whole shit load of fun in the beta testing.

So took a few screen shoots and here ya go. Please don't turn this thread into a shit fest debate of "hunted blows" "why" "it just does" "your stupid and fucking retarded" "so your still ugly". Now that I got the flames out of the way please keep the thread clean.







Hope you enjoy.
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Old 07-29-2008, 12:02 PM   #2
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It seems you didn't really prevented all the flames from invading the thread =D (I guess this joke was expected, but w/e ;D)

Hope we get more hunted fun in the servers after 2.1 s out! (As a side note, Server Admins please remember that not allowing Snipers in normal play negates them in Hunted, leaving only one Assassin spot, the Spy. Don't know if this is fixable, but give a bit of love to hunted!! D=)
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Old 07-29-2008, 01:14 PM   #3
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Quote:
Originally Posted by Firefox11
It seems you didn't really prevent all the flames from invading the thread =D
Hahahah...nice.
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Originally Posted by Firefox11
As a side note, Server Admins please remember that not allowing Snipers in normal play negates them in Hunted, leaving only one Assassin spot, the Spy. Don't know if this is fixable
Ouch...good point. Are there any servers like this?
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Old 07-29-2008, 03:12 PM   #4
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Ya I notice that on hunted
its 2 sniper and one spy cause of the class restrictions.
What I plan for 2.1 e0 server is to make those class restrictions for CTF only via lua.
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Old 07-29-2008, 03:59 PM   #5
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I'll probably just make a hunted.cfg and set it to run when ever the map does through source mod.

Try as hard as we can you know a few flames are gonna slip by
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Old 07-29-2008, 04:21 PM   #6
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Looks great!

I always had fun on FF_hunted so I hope with the impr-you-vements it's even better!
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Old 07-29-2008, 11:50 PM   #7
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D: The hunted has an ugly indigo on it's clothing now?! It's not even much blue!
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Old 07-29-2008, 11:52 PM   #8
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D: The hunted has an ugly indigo on it's clothing now?! It's not even much blue!
Team-colored.
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Old 07-30-2008, 12:10 AM   #9
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I can tell you that Hunted is HELLA-FUN in two point one! Matter of fact, all of the maps are hella-fun!

Oh, hell.....

RELEASE!!!

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Old 07-30-2008, 02:47 AM   #10
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I need a hunted server.
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Old 07-30-2008, 02:51 AM   #11
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Quote:
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We need a hunted server.
Mmhmm
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Old 07-30-2008, 12:16 PM   #12
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Quote:
Originally Posted by BoltR
Mmhmm
Are you jacking off?

Wait that gives me an idea...










Mmnmm
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Old 07-30-2008, 05:21 PM   #13
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Quote:
Originally Posted by eternity94
Are you jacking off?

Wait that gives me an idea...










Mmnmm
...









mmmmhmmmmmnnmmm
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Old 07-30-2008, 07:54 PM   #14
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Quote:
Originally Posted by squeek.
Team-colored.
I know but... damn... the blue looks a little too blue, an ugly blue in fact.
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Old 07-30-2008, 08:11 PM   #15
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I don't think it's too blue. If anything it looks like he is wearing a suit made out of jeans.

You think that is bad, wait till you see the yellow or green!
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Old 07-30-2008, 08:13 PM   #16
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One of the things I don't like about hunted is when I'm a body guard sometimes I can never find the damn hunted to protect him.

Would those objective icons be able to show the bodyguards where the hunted is? And show the hunted where to escape?
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Old 07-30-2008, 08:17 PM   #17
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The Hunted is marked, yes.
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Old 07-30-2008, 08:23 PM   #18
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Now there are locations in hunted as well, and bodyguards will actually have the hunted's location displayed on their HUDs.
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Old 07-30-2008, 08:31 PM   #19
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Now there are locations in hunted as well, and bodyguards will actually have the hunted's location displayed on their HUDs.
cool
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Old 07-30-2008, 08:34 PM   #20
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Quote:
Originally Posted by Hammock
One of the things I don't like about hunted is when I'm a body guard sometimes I can never find the damn hunted to protect him.

Would those objective icons be able to show the bodyguards where the hunted is? And show the hunted where to escape?
In other words, yes. You'll never have trouble finding the hunted ever again.
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