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Change class, logging twice Issue Tools
issueid=101 01-31-2009 09:49 PM
Change class, logging twice
Class changing will log twice

When changing class it will send two different messages to the log.

L 01/28/2009 - 22:24:23: "cLoWnEh<48><STEAM_0:1:11980718><#FF_TEAM_BLUE >" changed role to "Scout"

L 01/28/2009 - 22:24:23: "cLoWnEh<48><STEAM_0:1:11980718><#FF_TEAM_BLUE >" triggered "player_changeclass" (oldclass "unassigned") (newclass "scout")
This happens every time. It's not really a big deal but what's the point?

If one is removed I think it should be 'changed role to'; as the 'triggered' is more detailed.
Issue Details
Project Fortress Forever
Category General Game
Status Unconfirmed
Priority 8
Affected Version Undefined
Fixed Version (none)
Users able to reproduce bug 0
Users unable to reproduce bug 0
Assigned Users (none)
Tags (none)

08-31-2009 03:24 PM
I can't seem to find the first one in code, looks like a default valve one as of

I could remove the FF one but I'm not sure if any parsers are now using it..

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