Fortress Forever

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Status Sounds + Enhanced Visuals Issue Tools
issueid=213 09-22-2009 07:45 AM
Banned
Status Sounds + Enhanced Visuals

Infection:
1. Sound dampened/muted a bit
2. Thumping heart beat each time damage taken
3. First person a faint green. Gray scales for second at heart beat.

Concussion:
1. Visual 'freeze frame' that lasts a mere second.
2. Loud glaring whine that starts off loud and quickly mutes.

Crippled:
1. Slight wobble on screen in direction, randomised for each legshot to left or right.
2. Sound of leg being 'tugged along' on surface.

Burning:
1. Glaring red burning screen.
2. Sound of flesh sizzling, burning, melting (good luck getting this one)

Tranquillised:
1. Sound should be low pitched and slow.
2. Pitch rapidly corrects, as does speed, as effect wears off.

Transmitting:
1. Very faint 'beacon' sound for the player.
2. View rapidly saturates to team color at each beacon, returns to normal color.

Immunity:
1. Screen brightens a bit. Slowly lowers in brightness until normal/immunity fades.
2. Increased breathing? I dunno about this one. :/
Issue Details
Issue Type Feature
Project Fortress Forever
Category Sound
Status Suggested
Priority 10 - Lowest
Suggested Version Undefined
Implemented Version (none)
Votes for this feature 0
Votes against this feature 0
Assigned Users (none)
Tags (none)

09-22-2009 07:50 AM
Banned
 
P.S. Fix the projects new thread to list 2.4 as the current release.
Reply
09-22-2009 08:02 AM
I like Ceyx
 
Immunity??
Reply
09-22-2009 08:27 AM
Banned
 
It's when the medic heals you from infection. You gain like five or ten seconds of immunity from being infected again. If you ever seen someone with white specks of light surrounding him, he's immune.
Reply
09-22-2009 11:15 AM
I like Ceyx
 
Ahh Gotcha, those ideas sound pretty cool.. would be cool to hear samples of what you want :P
Reply
09-22-2009 11:19 AM
Title title title title
 
Sounds pretty dramatic
Reply
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