Fortress Forever

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Hit sound Issue Tools
issueid=304 08-02-2010 12:24 PM
WhenNailGrenWillOut?
Hit sound
Hit sound (ie. Quake 3)

I think it would be cool to have a hit sound like in Quake 3. The red stuff on the crosshair isn't enough for me :).

Also give it an option to turn it off in the fortress options menu,so that people who don't like it can turn it off.
Issue Details
Issue Type Feature
Project Fortress Forever
Category Sound
Status Suggested
Priority 7 - Med/Low
Suggested Version Undefined
Implemented Version (none)
Votes for this feature 1
Votes against this feature 1
Assigned Users (none)
Tags (none)

08-02-2010 04:16 PM
QUAD ROCKET
 
I thought there were hit sounds?

Edit: Nevermind those are kill sounds. Hit sounds would be pretty cool though.
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08-12-2010 03:33 PM
 
yeah hit sound is pretty useful in q3.. tho has both "crosshair blink when hit" and a hit sound i think
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08-12-2010 03:53 PM
RnZ RnZ is offline
 
there are a million sounds already, why get even more??
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08-12-2010 04:45 PM
 
I think it could be potentially useful user feedback, making hits have a more positive, crunchy feel. Might be worth testing.
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08-12-2010 06:46 PM
 
And I thought the hit detection already added was enough of a wallhack.

The grunting you (SHOULD) hear is plenty. It's not as distincive as it was in TFC. I think it could be made a little bit louder though.
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08-13-2010 01:42 AM
 
Quote:
Originally Posted by RnZ
there are a million sounds already, why get even more??
I think we could make room if we took out the current announcer voices.
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