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Forum: Mapping 06-15-2007, 07:23 PM
Replies: 13
Views: 1,662
Posted By Blunkka
For doing generic stuff normal maps I'd suggest...

For doing generic stuff normal maps I'd suggest using crazybump (http://www.crazybump.com/beta/download.html) which gives a lot more control in my opinion than the nvidia filter. I usually use it for...
Forum: General Discussion 05-15-2007, 08:20 PM
Replies: 186
Views: 10,219
Posted By Blunkka
Yah seems like TF2 gameplay is somewhat different...

Yah seems like TF2 gameplay is somewhat different from tfc (and from FF).

What comes to the video I think it was very hilarious. One thing I've noticed Valve does pretty damn well is marketing and...
Forum: General Discussion 04-04-2007, 02:53 PM
Replies: 24
Views: 2,182
Posted By Blunkka
AMD Athlon™ XP 2600+ RADEON 9700 PRO 1Gig RAM...

AMD Athlon™ XP 2600+
RADEON 9700 PRO
1Gig RAM

Everything runs well (40-60 fps) as long as the game doesn't get too crowded (<20 fps, 7-10 player models in view at the same time, this is why...
Forum: General Discussion 04-04-2007, 02:44 PM
Replies: 94
Views: 5,950
Posted By Blunkka
This man already said it. We've discussed...

This man already said it.

We've discussed the darkness of many maps. If I remember right the general opinion was that dark is often felt moodier. However the brightness of a map is pretty much up...
Forum: Mapping 02-13-2007, 08:13 AM
Replies: 19
Views: 812
Posted By Blunkka
You need to add more detail to make them look...

You need to add more detail to make them look less uniform. You could try overlaying a concrete photo on top of that. Try to add some color variation to it.

Also you can clearly see the repetition...
Forum: General Discussion 09-23-2006, 09:27 AM
Replies: 10
Views: 675
Posted By Blunkka
Man, I visited Sotkamo this summer. It's a nice...

Man, I visited Sotkamo this summer.
It's a nice place... baseball and such
Forum: General Discussion 09-10-2006, 01:07 PM
Replies: 11
Views: 648
Posted By Blunkka
Yes

Yes
Forum: General Discussion 09-08-2006, 07:05 PM
Replies: 353
Views: 24,842
Posted By Blunkka
Well one of the new features in ff is that...

Well one of the new features in ff is that everytime spy backstabs he takes the personality of his dead victim.
Forum: General Discussion 08-29-2006, 08:20 AM
Replies: 16
Views: 680
Posted By Blunkka
Haha just wait till you see dustbowl. That's the...

Haha just wait till you see dustbowl. That's the incarnation of Beefys corrupt mind.
Forum: General Discussion 08-27-2006, 12:36 PM
Replies: 137
Views: 5,339
Posted By Blunkka
No pyros with nailguns

Yes what you see in that picture is actually pyro holding a nailgun but it is/was just a place holder.
Forum: Mapping 08-13-2006, 10:03 AM
Replies: 59
Views: 1,627
Posted By Blunkka
512 x 256 still sounds a bit big to me. Of course...

512 x 256 still sounds a bit big to me. Of course it depends on how the mapper is going to use it and it's always better to scale down than to have to scale it up in hammer. The biggest sign...
Forum: Mapping 07-05-2006, 03:40 PM
Replies: 33
Views: 1,348
Posted By Blunkka
I'm going to be straight and say the fact that FF...

I'm going to be straight and say the fact that FF textures will most likely be available for use once the mod is released. We have discussed this subject and these were some common problems:

-it...
Forum: General Discussion 07-01-2006, 08:52 AM
Replies: 15
Views: 1,122
Posted By Blunkka
confirmed

confirmed
Forum: General Discussion 06-28-2006, 08:44 AM
Replies: 35
Views: 2,141
Posted By Blunkka
Ahh, how much I loved grenade spamming in the...

Ahh, how much I loved grenade spamming in the earlier ff builds
Forum: General Discussion 06-25-2006, 01:32 PM
Replies: 76
Views: 3,196
Posted By Blunkka
That's how it's right now.

That's how it's right now.
Forum: Chat 05-20-2006, 11:14 PM
Replies: 39
Views: 1,354
Posted By Blunkka
If Lordi was satanistic why the hell would they...

If Lordi was satanistic why the hell would they sing about hallelujah (praise the lord or whatever that is).
Forum: General Discussion 05-05-2006, 04:41 PM
Replies: 8,708
Views: 333,805
Posted By Blunkka
Oh yes it does

Oh yes it does
Forum: General Discussion 03-22-2006, 09:07 PM
Replies: 5
Views: 790
Posted By Blunkka
Yes it's a bit confusing in the beginning but you...

Yes it's a bit confusing in the beginning but you get used to it the more you unwrap things. I suppose programs developed for unwrapping things are pretty cabable these days but probably require some...
Forum: General Discussion 03-08-2006, 08:41 PM
Replies: 8,708
Views: 333,805
Posted By Blunkka
I almost thought this topic was forgotten for a...

I almost thought this topic was forgotten for a life time
Forum: Chat 01-16-2006, 08:55 PM
Replies: 45
Views: 1,960
Posted By Blunkka
The fourth season started here a couple weeks...

The fourth season started here a couple weeks ago.

Everything turns into a bungle end messing every time a woman appears on the screen.
Forum: Mapping 01-10-2006, 02:49 PM
Replies: 12
Views: 909
Posted By Blunkka
I'd say the basic layout and feel on every map...

I'd say the basic layout and feel on every map are on avarage the same but there's been some talking about making things more characteristic and distinctive.
Forum: Chat 12-25-2005, 06:11 PM
Replies: 50
Views: 2,293
Posted By Blunkka
A sweater which has NORGE printed on it with...

A sweater which has NORGE printed on it with large letters :?
Forum: Mapping 12-24-2005, 08:36 AM
Replies: 22
Views: 1,759
Posted By Blunkka
Yea you can actually remove the app id porblem by...

Yea you can actually remove the app id porblem by changing

ToolsAppId 211 // Tools will load this (ie: source SDK caches) to get things like materials\debug, materials\editor, etc.

to

...
Forum: Mapping 12-16-2005, 10:36 AM
Replies: 65
Views: 9,095
Posted By Blunkka
This is a good question which I think I'm going...

This is a good question which I think I'm going to bring into discussion with the rest of the team right now
Forum: Chat 12-14-2005, 12:47 PM
Replies: 12
Views: 803
Posted By Blunkka
who the hell eats glue

who the hell eats glue
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