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Forum: Maps 09-28-2012, 12:06 AM
Replies: 27
(Beta) ff_amped
Views: 5,494
Posted By Snipe
I just forget I guess. I've only ever decompiled...

I just forget I guess. I've only ever decompiled maps from other sdk bases and it usually comes out textureless. I assume that older sdks don't support newer textures or something.

Also every...
Forum: Maps 09-27-2012, 11:41 PM
Replies: 27
(Beta) ff_amped
Views: 5,494
Posted By Snipe
I was pretty excited when I saw the screencap of...

I was pretty excited when I saw the screencap of the yard. Looks like a good map. But after playing it I have little hope for it.

It isn't optimized in the least. On any given map, if I'm just...
Forum: Maps 09-27-2012, 12:21 PM
Replies: 27
(Beta) ff_amped
Views: 5,494
Posted By Snipe
so i just played it a bit. very nice indeed....

so i just played it a bit. very nice indeed. although it still needs some things to be finished. yard is not symmetrical as far as props (one side has props and even ladders to the bridge, other side...
Forum: Maps 09-27-2012, 11:49 AM
Replies: 27
(Beta) ff_amped
Views: 5,494
Posted By Snipe
And here's a working download of the map with the...

And here's a working download of the map with the fixed Lua: http://www.ffpickup.com/files/ff_amped.zip

squeek, i fucking love you. :mrgreen:

i spent a couple hours last night browsing all the...
Forum: Maps 09-26-2012, 03:11 PM
Replies: 27
(Beta) ff_amped
Views: 5,494
Posted By Snipe
ambex hasnt been on in forever :( elmo, you map a...

ambex hasnt been on in forever :( elmo, you map a bit. make a lua that works for this map LOL. and yes it is a beautiful map.

BTW, found the map here. I had no clue it even existed...
Forum: Maps 09-26-2012, 11:37 AM
Replies: 27
(Beta) ff_amped
Views: 5,494
Posted By Snipe
Was wondering if anyone had a working LUA for...

Was wondering if anyone had a working LUA for this map. I downloaded it yesterday, and i cannot spawn as any class. map looks great, I am surprised nobody plays it.
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