Thread: (PC) OnLive
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Old 03-24-2009, 11:00 PM   #5
Demasu
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Quote:
Originally Posted by Agent Buckshot Moose View Post
I'm sure the connection for the demonstration was probably streamlined to be specifically for that demonstration. Real connections will probably differ...
This summary is better, I think:

Quote:
Originally Posted by /.
Imagine playing bleeding-edge games, yet never again upgrading your hardware. That's the ambitious goal of OnLive's Internet delivered gaming service. Using cloud computing, OnLive's goal is to 'make all modern games playable on any system,' thanks in large part to OnLive's remote servers that do all the heavy lifting. With a fast enough Internet connection, gamers can effectively stream and play games using a PC, Mac, or a 'MicroConsole,' 'a dedicated gaming client provided by OnLive that includes a game controller.' Without ever having to worry about costly hardware upgrades or the cost of a next-gen console, gamers can expect to fork over about $50 yearly just for the service. If this thing takes off, this can spell trouble for gaming consoles down the road, especially if already-established services like Steam and Impulse join the fray.
http://games.slashdot.org/article.pl...212&art_pos=12
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