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Old 03-15-2009, 07:45 PM   #361
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TF2 team and L4D team are seperate.
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Old 03-16-2009, 02:53 AM   #362
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If you been reading the valve blog
Most of the TF2 Team went to work on L4D
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Old 03-16-2009, 03:35 AM   #363
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Originally Posted by greenday5494 View Post
one of them i thought was constant updates like TF2. i was wrong.

i bought it because i thought they'd have at least 1 new campaign and 1 more in the works due out in spring. Not 2 campaigns that are already made, 1 small map, and a tiny unorginal gametype. :\
I love the sense of entitlement you have. What happened to buying a game and expecting that to be it? All of a sudden you buy a game and suddenly you deserve all kinds of new, free shit.
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Old 03-16-2009, 04:33 AM   #364
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Originally Posted by GeoKill-----> View Post
If you been reading the valve blog
Most of the TF2 Team went to work on L4D
Yes, which proves that they are seperate. Also, i am not going to respond to etzell as i've been told to ignore the trolls.

Plus, the reason the TF2 update was so delayed was BECAUSE of L4D. they also missed a lot of stuff that they said they would include, in the TF2 update :\
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Old 03-16-2009, 05:29 AM   #365
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Also, i am not going to respond to etzell as i've been told to ignore the trolls.
rofl thats just as bad
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Old 03-16-2009, 06:47 AM   #366
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Its ironic really
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Old 03-16-2009, 03:30 PM   #367
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Etz has a point, you can't buy a game and expect the developers to drop everything they've got going to add a few maps. It's not like they released L4D and said "hey, we gots our moneez, fuckit, yo." It needs more development but what it's lacking right now, the community can fill in, just gotta give em time to make quality maps. If you go through the campaign maps, most have so much detail its crazy. And I like how it doesn't render the little stuff until you're close enough to appreciate it rather than hogging up CPU time with a bottle of soap that's 1/4 of a mile away.

Now here's an idea for Valve, transfer the TF2 graphics to L4D, make the infected look like scouts and bam, TF2-zombie killing game. Kill two birds with one stone by updating both games in unison!
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Old 03-16-2009, 08:32 PM   #368
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rofl thats just as bad
I know right, letting us know is even bad to begin with.
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Old 03-16-2009, 10:24 PM   #369
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I know right, letting us know is even bad to begin with.
Kenny, you were one of them saying "do not respond to trolls" so seriously dude
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Old 03-16-2009, 10:48 PM   #370
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Yeah true, but still, why let us know? Just don't respond or acknowledge them. That's what I usually do nowadays.
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Old 03-17-2009, 01:52 AM   #371
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Apparently finding a problem with someone's statements and making legitimate points as to how preposterous they are is trolling now.
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Old 03-22-2009, 09:06 AM   #372
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Apparently finding a problem with someone's statements and making legitimate points as to how preposterous they are is trolling now.
it really wasnt that preposterous. It is Valve. That and they said before release that that would have new DLC out asap

Anyways, im damn pumped for the new content
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Old 04-22-2009, 12:50 AM   #373
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L4D PC DLC Out Now

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The Left 4 Dead Survival Pack is now available for the PC and Xbox 360, free of charge to all owners of the game. The full change list for the PC release is below. In addition, both the retail and Steam versions of the game (PC and 360) are now available for a special price. Check Steam and local retailers for pricing details. For more information about L4D, please visit www.l4d.com

Survival Mode
New gameplay Mode
16 maps including Last Stand
Leaderboards
7 new achievements

Versus Changes
2 new versus campaigns
Fixed a case where versus team score would continue to be recalculated after the score panel was displayed
Fixed an issue with recalculating the versus score health bonus for a player when they are rescued from being incapacitated
Fixed being able to start a swing as an infected, then teleport to the survivors and have the claw swing hit a survivor
Fixed a case where teleporting to the survivors would not reset the ability timer
Fixed an exploit where you could load the chamber of a weapon with bullets by holding down the melee key
Fixed a case where it was not possible to join a game while it was in a finale
Fixed a rare case where listen servers would speed up the game over time
Removed convars related to melee fatigue
Fixed a case where infected players would get a respawn time on their initial spawn into a map

Server Changes
Made ms_force_dedicated_server not require cheats
Add a message when queuing a heartbeat
Simplified setting of game mode
Removed convars director_no_human_zombies and director_holdout_mode
Added mp_gamemode [coop,versus,survival]

General
Added lobby join and leave messages
This is going to be fun! Done downloading in 5 secs, ciao!
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Old 04-22-2009, 01:04 AM   #374
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its out for both, but yea it will be fun
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Old 04-22-2009, 04:13 AM   #375
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OMG!!!!!!

Can't wait to hook up my gaming pc!
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Old 04-22-2009, 04:23 AM   #376
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Survival is fun! Lighthouse is pretty fucking hard lol

My best score is like 12 mins on some level where you can camp a bathroom, but that's the only game I've gone over 10 mins.
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Old 04-22-2009, 04:21 PM   #377
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They broked mah LAN-itude! Used to be able to run local vs games through console commands, can't do it at all now.

I'm sure survival will be fun when I can host games properly or at least get in a server that isn't laggy as hell.
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Old 04-23-2009, 03:10 AM   #378
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L4D Tourn

Details Here

If it wasn't this time of year, I'd be interested. Anyone here going to join it?
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Old 04-23-2009, 02:04 PM   #379
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I think it'd be fun to do play with a good group of people.
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Old 04-24-2009, 05:18 AM   #380
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L4D tourney? That's kinda retarded. Thats not that much skill in that game...
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