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Old 07-19-2006, 09:03 AM   #1
o_lillbrorsan
 
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TF2 Trailer

The TF2 Trailer is expected to be avaible today on Steam at:

11AM PST
6PM GMT

http://forums.steampowered.com/forum...hreadid=462880
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Old 07-19-2006, 09:32 AM   #2
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Some of the effects, namely depth of field and motion blur, were applied via post-processing features built into the Source engine technology.
If I'm reading this right... the video won't be completely genuine in-game footage?
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Old 07-19-2006, 09:44 AM   #3
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It will be completely genuine in-engine footage. Do not think that "post-processing feature" necessarily means that you won't see it in-game. HDR is a post-processing feature, for instance.

However, DOF and MB require way too many resources to be included in live games as of now. What happens is that they record a demo, then play it back while the engine applies the effects, in fact just like you would render a 3d animation in softwares such as 3dsmax, etc..

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Old 07-19-2006, 09:50 AM   #4
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remember the scratchy sepia DoD videos? i think that was post processing too. it's aparently not a realtime effect though, due to performance overheads:

http://www.bit-tech.net/gaming/2005/...effects/1.html
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Old 07-19-2006, 10:05 AM   #5
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11AM PST... Isnt that NOW?

HL2 forums say: "All times are GMT. The time now is 11:06 AM."

I'm shit with these timezones I admit it, I only use GMT+1 and GMT+0 It's probably available in 6 hours from NOW am I right??
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Old 07-19-2006, 10:21 AM   #6
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pst = gmt - 8
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Old 07-19-2006, 10:58 AM   #7
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basicaly 7 hrs from NOW
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Old 07-19-2006, 11:19 AM   #8
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yup. we're in summertime so we're +1 here. expect it 7PM BST
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Old 07-19-2006, 01:26 PM   #9
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11am Pacific. That means 1 pm Central. Ok, see you guys at 1 pm!
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Old 07-19-2006, 01:33 PM   #10
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Simple DoF is possible to implement using early versions of SM (1.4 i think iirc) so it may be possible to use in realtime, but I may be talking out of my arse as I've never coded a DoF shader or read too much about it. Motion blur can be fairly expensive as, depending on the approach you take, it can involve rendering the same model more than once. I wouldn't be shocked if they are able to have both running in realtime and the game still be playable.
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Old 07-19-2006, 01:34 PM   #11
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DoF was done in garrysmod, so yeah its possible. motion blur is probably just as cheap to run
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Old 07-19-2006, 01:37 PM   #12
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You are right. For example, GMod implemented both in a somewhat crude but effective manner. However, I read the DOF and MB Valve implemented are not of the "cheap kind" and are specifically made to look good and not render fast. I'd be happy if that was wrong though.
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Old 07-19-2006, 01:39 PM   #13
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i doubt it will be real time otherwise they wouldnt have mentioned the post-processing part imo
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Old 07-19-2006, 01:41 PM   #14
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its not. thats exactly what it means though

EDIT: no its not, i'm talking out my ass
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Old 07-19-2006, 01:44 PM   #15
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Quote:
Originally Posted by valk`
i doubt it will be real time otherwise they wouldnt have mentioned the post-processing part imo
Post-processing is a term used to describe certain types of effects. It doesn't generally mean it's not rendered in realtime (or in this case, that it is realtime but too slow to use normally). Post-processing is basically (this is not a definition :P) rendering a scene, and then doing further work on that rendered image before displaying it. We won't know whether it's feasible to run the game with these effects until more info is forthcoming
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Old 07-19-2006, 02:01 PM   #16
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TF2 trailer .. http://www.smsclan.com/index.php .. *cough*
dunno if real ,havent DL:ed yet :P

edit: yup ,its the reel thing :>

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Old 07-19-2006, 02:07 PM   #17
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uh, it seems to be hosted on the valve site?! lol

http://www.valvesoftware.com/ep2/tea...ser01_720p.wmv

ok, i played it, and it seems pretty cool. downloaded it a first time and i got cut off. did it a second time and it worked fine. the flame effect looks good, but i dunno if thats realtime rendered or not
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Old 07-19-2006, 02:11 PM   #18
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What a letdown. No gameplay footage at all, just a moving pictures version of the... picture.
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Old 07-19-2006, 02:12 PM   #19
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Old 07-19-2006, 02:12 PM   #20
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Seems real enough for me... not sure if it's going to be the same one as announced or not.

In-game (perhaps) for some of it, but seems more like a movie preview given the camera angles and movement.

The pyro flame was quite impressive!
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