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Old 01-02-2008, 02:27 AM   #1
KubeDawg
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[RELEASE] Quake RPG Model - by Jester

Well, I used it in TFC, so why not have it in FF? If someone is currently working on it, or could do so, I'd greatly appreciate it.

http://slfuturesalon.blogs.com/secon...s/quakea_1.jpg
http://img.hexus.net/v2/features/lin...ncomputing.jpg

EDIT: Courtesy of Jester, here is the FF Quake RPG model in all it's glory:

Quote:
Originally Posted by Jester
Fixed animation speeds and installation paths:
http://www.geocities.com/hlrallyfiles/quakeRPG.zip
And anyone who wants transparent also get this:
http://www.geocities.com/hlrallyfiles/transpRPG.zip
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Last edited by KubeDawg; 06-09-2008 at 02:47 PM.
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Old 01-02-2008, 04:16 AM   #2
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Wouldn't it look weird though, out of alignment with the "muzzle" flash and the rocket streak (moving from top right to center of screen)? How did it work in TFC?
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Old 01-02-2008, 05:02 AM   #3
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There is a "bone" you assign to muzzle flash. You can't change where the rocket comes out of though.
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Old 01-02-2008, 09:04 AM   #4
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Alter the model to fit the rocket bone?
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Old 01-02-2008, 06:10 PM   #5
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Uh, jester, that's what he said to do <.<;
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Old 01-06-2008, 08:05 AM   #6
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It'll be rough looking I'm sure. Keep in mind whoever does this it would be nice to have one that is left handed, right handed, and the classic "centered" look. I'm talking first person of course.
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Old 06-07-2008, 10:43 PM   #7
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Got bored again.

Last edited by Jester; 06-09-2008 at 03:25 PM.
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Old 06-08-2008, 04:05 AM   #8
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Holy fucking shit.... released it so I could make my own custom skin on it
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Old 06-08-2008, 04:12 AM   #9
Jester
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What?
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Old 06-08-2008, 04:15 AM   #10
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back in TFC I had that model and I had my name on the side of it
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Old 06-08-2008, 04:16 AM   #11
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You said you released it?
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