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Old 06-16-2007, 10:50 PM   #1
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maximum unit hight for jumping

looking for this info for the map im working on...did a search for this and came up with no real info. what is the maximum unit hight that you can jump in ff? it looks like somebody might have had the answer at one time.
http://trepid.net/ff/images/ff_dev_jump_height-02.jpg

Last edited by trepid_jesse; 06-17-2007 at 11:15 PM.
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Old 06-16-2007, 11:13 PM   #2
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Quote:
Originally Posted by trepid_jon
As far as the height of objects that you can jump onto, it's the same in FF as it is in TFC/HL/CS.

You can jump without ducking onto something 45 units high, but not 46.

While already ducking, you can jump onto something 45 units high, but not 46.

You can jump and then duck (jumpduck, duckjump, hurdle, or whatever you wanna call it) onto something 63 units high, but not 64.

Here's a couple screenshots of the shitty map I made way back for the coders to test out the jump height...

http://www.trepid.net/ff/images/ff_d..._height-01.jpg
http://www.trepid.net/ff/images/ff_d..._height-02.jpg

High quality mapping right there. Great use of non-HL2 textures, too. WOOH, YEAH!
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Old 06-16-2007, 11:17 PM   #3
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damn search engines... ok thx
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Old 06-16-2007, 11:59 PM   #4
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Quote:
Originally Posted by barronofhellion
damn search engines... ok thx
http://forums.fortress-forever.com/search.php

Last edited by Pixel; 06-17-2007 at 12:13 AM.
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Old 06-17-2007, 05:27 AM   #5
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yea i did the search dropdown and it came up with a thread that was asking but had no answer
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Old 06-17-2007, 05:30 AM   #6
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Old 06-17-2007, 09:45 AM   #7
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If you duck right before you jump you can get onto things 64 units high.


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Old 06-17-2007, 11:12 PM   #8
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Old 06-18-2007, 02:07 AM   #9
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Many of the values listed on that page are wrong. For example, the minimum width a player can fit through is > 32, not 33, and the lowest ceiling you can walk under is > 72, not 73. You can fit between walls 32.5 units apart.
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Old 06-20-2007, 02:16 AM   #10
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thanks badger... nezumi, well as long as the values in ff are the same it will be cool, atm i have a tube that is a close call to fit in for hl2dm so if its the same as ff all will be good. i thought also maybe models like the hw guy , if he is bigger then the other models that i might have a problem and he might get stuck in the tube around the midsection and we would have to call in the jaws of life to get him out...
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Old 06-20-2007, 03:53 AM   #11
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that'd be kickass. But methinks that they are all the same size
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Old 06-21-2007, 05:42 AM   #12
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Yea, I actually would prefer it if the scout was thinner. I'd be cool to have narrow scout-only passage ways or airvents or whatever.
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