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#1 |
Join Date: Apr 2007
Posts Rated Helpful 0 Times
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A bunch of bored engis
http://www.youtube.com/watch?v=-lsbSroz3bY
Poor quality i know, and just a screen capture, not properly done, but you get the idea ![]() |
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#2 |
Posts: 1 bajillion
D&A Member
Wiki Team |
I would LOVE to throw an EMP at that thing.
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#3 |
Beta Tester
Join Date: Mar 2007
Location: UK - http://forums.fortress-forever.com
Class/Position: [O] Med Gametype: CTF/Skills Posts Rated Helpful 67 Times
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Hehe. Lemmings.
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#4 |
Join Date: Apr 2007
Posts Rated Helpful 0 Times
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Not sure if one emp would do the job!
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#5 |
The Bestest
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1 emp takes all sg's down to 7% but instantly kills a dispenser, which would in turn kill off the remaining armor.
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#6 |
Community Member
Server Owner
Beta Tester Forum Moderator Join Date: Mar 2007
Location: Hawthorne, California
Class/Position: Soldier/Spy/Scout Gametype: AvD Affiliations: :e0:Eternal Order Leader Posts Rated Helpful 12 Times
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So how long did it actually take?
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#7 |
The Bestest
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I think about 35 min at least. They had to vote on a map extend after a full rotation.
EDIT: You can probably find out by looking at the video again, but I say we just argue about it without ever really looking at it again. |
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#8 |
Darknight
Join Date: Mar 2007
Location: England
Posts Rated Helpful 0 Times
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I guess the demo is at 4x playback and the video is 10 mins. So 40mins?
Shame I missed it - saw you all on the server but decided I didn't wanna play AvD. :P Little did I know... |
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#9 |
Join Date: Apr 2007
Posts Rated Helpful 0 Times
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Smellycat wins! Hehe we did it on dustbowl too but wasnt as high :s
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#10 |
Useless
Retired FF Staff
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Need to make sure this is doable in FF...
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#11 |
Fear teh crowbar.
Retired FF Staff
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That's a riot, funny as hell to watch.
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#12 | |
Heartless Threadkiller
Beta Tester
Forum Moderator Join Date: Apr 2007
Class/Position: D-Solly / O-Medic Gametype: CTF Affiliations: [AE] AssEaters Posts Rated Helpful 42 Times
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How about 1 bored engy with an assist from a scout on the other team?
(I was there, and took this shot. I can tell you how they did it...but do I really have to?) ![]()
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#13 | |
My title is... Custom.
Join Date: Mar 2007
Location: Tri-State Area
Posts Rated Helpful 0 Times
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Quote:
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#14 | |
Heartless Threadkiller
Beta Tester
Forum Moderator Join Date: Apr 2007
Class/Position: D-Solly / O-Medic Gametype: CTF Affiliations: [AE] AssEaters Posts Rated Helpful 42 Times
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Nope. This was done legit. No cheats. It DOES use an exploit....requiring assistance from an enemy team member(scout).
Edit: I found a pic(same dirctory) of the exploit in action. Let me know if you want the story and the proof.
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#15 | |
Join Date: Mar 2007
Posts Rated Helpful 5 Times
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#16 | |
My title is... Custom.
Join Date: Mar 2007
Location: Tri-State Area
Posts Rated Helpful 0 Times
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Quote:
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#17 |
Community Member
Server Owner
Beta Tester Forum Moderator Join Date: Mar 2007
Location: Hawthorne, California
Class/Position: Soldier/Spy/Scout Gametype: AvD Affiliations: :e0:Eternal Order Leader Posts Rated Helpful 12 Times
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It requires the turret shooting the dispenser or something like that right?
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#18 |
Build a dispenser where the respawn turrent is in range of an enemy, get him to crouch beside the dispenser to get the dispenser to 0%, you can build as many as you want, unless this has been fixed, it's hard to do!
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#19 | |
Heartless Threadkiller
Beta Tester
Forum Moderator Join Date: Apr 2007
Class/Position: D-Solly / O-Medic Gametype: CTF Affiliations: [AE] AssEaters Posts Rated Helpful 42 Times
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Yeah. You pretty much have to put the dispenser in the corner, with just enough room for the enemy (scout works best) player to get behind it, and not get shot by the turret.
We tried it with SGs, too...but it didn't work.
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