Fortress Forever

Go Back   Fortress Forever > Community > Tips and Tutorials

Reply
 
Thread Tools Display Modes
Old 09-16-2007, 01:48 PM   #1
daPope
 
Join Date: Mar 2007
Location: friesland
Posts Rated Helpful 0 Times
[Request] discard on forward

Hey!

I want all classes except the engineer to discard when I press the uparrow key which is also my key of choise for walking forward.
I've tried it several times last evening but I only succeeded at discarding but walking forward wouldn't work no more.
How to do this?

Thanks in advance
daPope
daPope is offline   Reply With Quote


Old 09-16-2007, 02:02 PM   #2
PorkChopVII
The "other" white meat....
 
PorkChopVII's Avatar
 
Join Date: Sep 2007
Location: Tulsa, Ok
Posts Rated Helpful 0 Times
of course for the other classes just have this in the cfg file, kinda tricky but you do need to create it like this

alias +disforward "+forward; discard"
alias -disforward "-forward"
bind w "+disforward"



then for hte engineer.cfg just put this in
bind w "+foward"



and there ya go if it doesnt work right message me on what was the expierence and ill tweek it..
PorkChopVII is offline   Reply With Quote


Old 09-16-2007, 03:18 PM   #3
daPope
 
Join Date: Mar 2007
Location: friesland
Posts Rated Helpful 0 Times
Works like a charm!
daPope is offline   Reply With Quote


Old 09-16-2007, 10:46 PM   #4
Ihmhi
[AE] 0112 Ihmhi *SJB
Wiki Team
Fortress Forever Staff
 
Ihmhi's Avatar
 
Join Date: Mar 2007
Location: Newark, NJ, United States
Class/Position: A little bit o' everythin'
Gametype: Also a little bit o' everythin'
Affiliations: [AE] Asseater, *SJB Straight Jacket Brigade
Posts Rated Helpful 3 Times
Send a message via AIM to Ihmhi Send a message via MSN to Ihmhi Send a message via Yahoo to Ihmhi
Quote:
Originally Posted by PorkChopVII
then for hte engineer.cfg just put this in
bind w "+forward"
Fixed. d:
__________________
Support FF:
Anime: The Thread: Reloaded
The one and only anime thread on these here forums.

Select the pistol, and then, select your horse.
Ihmhi is offline   Reply With Quote


Old 09-17-2007, 12:36 PM   #5
PorkChopVII
The "other" white meat....
 
PorkChopVII's Avatar
 
Join Date: Sep 2007
Location: Tulsa, Ok
Posts Rated Helpful 0 Times
Quote:
Originally Posted by Ihmhi
Fixed. d:
what needed to be fixed
PorkChopVII is offline   Reply With Quote


Old 09-18-2007, 06:00 PM   #6
SoBe Green
SoBe Yourself
 
SoBe Green's Avatar
 
Join Date: Sep 2007
Location: Russellville, AR
Posts Rated Helpful 0 Times
But you are of course making it impossible to assist those engys in battle.
SoBe Green is offline   Reply With Quote


Old 09-22-2007, 02:19 PM   #7
EquilibriuM
G9-
D&A Member
 
EquilibriuM's Avatar
 
Join Date: Sep 2007
Location: Florida
Class/Position: D Solly,Engy
Gametype: ALL
Posts Rated Helpful 0 Times
wtf?

ok i tried the bind alias it discards for all classes like it should but the engy still cant move forward i also use uparrow to move forward plz help FTW !
EquilibriuM is offline   Reply With Quote


Old 09-22-2007, 02:41 PM   #8
Acciaccatura
 
Join Date: Sep 2007
Posts Rated Helpful 0 Times
Quote:
Originally Posted by ZeRo SkillZ
ok i tried the bind alias it discards for all classes like it should but the engy still cant move forward i also use uparrow to move forward plz help FTW !
Add the line:

bind "UPARROW" "+forward"

to your engineer.cfg file.
Acciaccatura is offline   Reply With Quote


Old 09-23-2007, 02:20 AM   #9
PorkChopVII
The "other" white meat....
 
PorkChopVII's Avatar
 
Join Date: Sep 2007
Location: Tulsa, Ok
Posts Rated Helpful 0 Times
lol figured he read my whole post could have figured that out too glad someone pays attention
PorkChopVII is offline   Reply With Quote


Old 09-23-2007, 02:54 AM   #10
DarK_TaO
Mapper ^^
 
Join Date: Apr 2007
Location: yes (:
Posts Rated Helpful 0 Times
Send a message via ICQ to DarK_TaO Send a message via MSN to DarK_TaO
Quote:
Originally Posted by PorkChopVII
lol figured he read my whole post could have figured that out too glad someone pays attention

For my cfgs I had to get discard out of engy. And in some cases, some the spy and engy, get bugged and don't stop going forward on respawn, so I had to bind a key to "-forward;-back;-moveright;-moveleft" and my problems were solved, i just click that every time I spawn

In the class.cfg:
Code:

alias +antibug "-forward; WC; -back; WC; -moveleft ; WC -moveright"
alias -antibug "bind mouse1 +attack"

bind mouse1 "+antibug"
DarK_TaO is offline   Reply With Quote


Old 09-24-2007, 10:30 AM   #11
rannibunny
You are a pirate!
 
rannibunny's Avatar
 
Join Date: Mar 2007
Posts Rated Helpful 0 Times
That's nearly my Autodiscard+Autoreload config.
With PgUP pgDN, you can toggle between attacking(autodiscarding) and defending.
After Firing, you start reloading
And the stuff that happened to the movement keys is for zigzagging.
Instead of alternatingly hammering the two keys, you can hold one key and hammer the other. (If you don't believe me, feel free to complain about how it doesn't work, without even trying ^^)


beDef.cfg
Code:
say_team "I'm playing as %c on Defense"
alias disco ""
beOff.cfg
Code:
say_team "I'm playing as %c on Offense"
alias disco "discard"
autoexec.cfg
Code:
alias +attagg "-reload; +attack"
alias -attagg "-attack; +reload"

alias fb "f; b"
alias lr "l; r"
alias f ""
alias b ""
alias l ""
alias r ""
alias +f "-back; +forward; disco; alias f +forward"
alias -f "-forward; alias f wait; fb"
alias +b "-forward; +back; disco; alias b +back"
alias -b "-back; alias b wait; fb"

alias +l "-moveright; +moveleft; disco; alias l +moveleft"
alias -l "-moveleft; alias l wait; lr"
alias +r "-moveleft; +moveright; disco; alias r +moveright"
alias -r "-moveright; alias r wait; lr"
config.cfg
Code:
bind w +f
bind s +b
bind a +l
bind d +r

bind mouse1 +attagg

bind "PGDN" "exec beDef.cfg"
bind "PGUP" "exec beOff.cfg"

Last edited by rannibunny; 09-24-2007 at 10:35 AM.
rannibunny is offline   Reply With Quote


Reply


Currently Active Users Viewing This Thread: 1 (0 members and 1 guests)
 
Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 09:56 AM.


Powered by vBulletin® Version 3.8.7
Copyright ©2000 - 2020, vBulletin Solutions, Inc.