Difference between revisions of "Lua:player killed"

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{{Infobox manual/Header}}
 
This function is called whenever a player dies. The global variable "killer" will be set, which contains the player that killed this player.
 
This function is called whenever a player dies. The global variable "killer" will be set, which contains the player that killed this player.
  
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[[Category:Lua Commands]]
 
[[Category:Lua Commands]]
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{{Infobox manual/Footer}}

Revision as of 17:36, 31 December 2007


This function is called whenever a player dies. The global variable "killer" will be set, which contains the player that killed this player.

Here's an example if you wanted to give your team a point when you killed someone not on your team:

function player_killed( player_id )
	-- If you kill someone, give your team a point
	if GetPlayerTeam( killer ) then
		if not ( GetPlayerTeam( player_id ) == GetPlayerTeam( killer ) ) then
			AddTeamScore( GetPlayerTeam( killer ), 1 )
		end
	end
end