Difference between revisions of "Lua:Precache"
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This function is called when the map starts, before entities have been initialized. The main purpose of this is to precache all resources for the map. | This function is called when the map starts, before entities have been initialized. The main purpose of this is to precache all resources for the map. | ||
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{{Infobox manual/Footer}} | {{Infobox manual/Footer}} |
Revision as of 16:03, 11 May 2009
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