Difference between revisions of "TF2 Player's Guide to FF"
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* If a player dies, a backpack is left behind that contains all the ammo he had when he died. | * If a player dies, a backpack is left behind that contains all the ammo he had when he died. | ||
− | * Resupply rooms consist of backpacks containing supplies, instead of supply lockers. In addition, these backpacks must respawn. | + | * Resupply rooms consist of backpacks containing supplies, instead of supply lockers. In addition, these backpacks must respawn. What's in the backpacks is determined by the map maker. |
* You can [[Movement:Bunnyhopping|Bunny Hop]] in FF to get to places quicker. | * You can [[Movement:Bunnyhopping|Bunny Hop]] in FF to get to places quicker. |