Difference between revisions of "Class:Soldier"

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| strategyandtips =
 
| strategyandtips =
 
The soldier is most useful at close range. His ability to deal massive damage very quickly means battles will be short and sweet. He is one of the few players who can move the enemy around easily, so he is perfect for stopping fast movers (scouts and medics - although you'll need a good rocket aim!), and stopping people who are shooting at a sentry gun (he can blast them into it's firing arc). Out in the open, soldiers are easy targets for snipers, and inside, they are vunerable to pyro fire, so watch out for those two classes. A soldier on offense can take out enemy sentries easily with a nail grenade, can rocket jump into new attack routes and has a lot of armor - however, some consider him too slow to effectively attack the enemy base.
 
The soldier is most useful at close range. His ability to deal massive damage very quickly means battles will be short and sweet. He is one of the few players who can move the enemy around easily, so he is perfect for stopping fast movers (scouts and medics - although you'll need a good rocket aim!), and stopping people who are shooting at a sentry gun (he can blast them into it's firing arc). Out in the open, soldiers are easy targets for snipers, and inside, they are vunerable to pyro fire, so watch out for those two classes. A soldier on offense can take out enemy sentries easily with a nail grenade, can rocket jump into new attack routes and has a lot of armor - however, some consider him too slow to effectively attack the enemy base.
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==Offensive Soldier==
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Rocketjump and reload your rocket launcher very often.
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==Defensive Soldier==
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Stay at one spot and aim for the feet if you're new.
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==Playing against a Soldier==
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His armour makes him a  bitch and a half to kill.
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| credconceptart =
 
Jeremy "dr_nick" Todd
 
Jeremy "dr_nick" Todd

Revision as of 11:50, 7 January 2008