Difference between revisions of "Class:Soldier"

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* Maximum: 50
 
* Maximum: 50
 
* Discard: No
 
* Discard: No
 +
 +
 +
[[Ammo:Detpack|Detpacks]]
 +
 +
* At spawn: 0
 +
* Maximum: 0
 +
* Discard: Yes
 +
 +
[[Ammo:Tracer|Tracers]]
 +
 +
* At spawn: 0
 +
* Maximum: 1
 +
* Discard: Yes
  
 
==Special Command==
 
==Special Command==

Revision as of 17:31, 13 February 2006

Content

The soldier.

Health and Armour

  • Health maximum: 100
  • Armour type: Red
  • Armour on spawn: 100
  • Armour maximum: 200

Movement

  • Maximum speed: 240

Grenades

Weapons

Ammunition

Grenade Type 1

  • At spawn: 2
  • Maximum: 4
  • Discard: No

Grenade Type 2

  • At spawn: 1
  • Maximum: 2
  • Discard: No

Shells

  • At spawn: 50
  • Maximum: 100
  • Discard: No

Nails

  • At spawn: 0
  • Maximum: 100
  • Discard: Yes

Cells

  • At spawn: 0
  • Maximum: 50
  • Discard: Yes

Rockets

  • At spawn: 10
  • Maximum: 50
  • Discard: No


Detpacks

  • At spawn: 0
  • Maximum: 0
  • Discard: Yes

Tracers

  • At spawn: 0
  • Maximum: 1
  • Discard: Yes

Special Command

  • Reloads the currently selected weapon.

Special Abilities

Nothing class-wide. See the Rocket Propelled Grenade for Rocket Jumping details, as the properties are inherent to the RPG, not the soldier.