Difference between revisions of "Game Type:Murderball"
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Large signs typically tell everyone in which area the ball is being held, so it is difficult to hide. | Large signs typically tell everyone in which area the ball is being held, so it is difficult to hide. | ||
+ | The ball cannot be thrown / dropped etc. | ||
==Typical values== | ==Typical values== | ||
− | * When dropped, the ball returns | + | * When dropped, the ball returns to its initial position |
* 1 team point awarded per five seconds when that team holds the ball | * 1 team point awarded per five seconds when that team holds the ball | ||
* 1 personal point awarded per five seconds when carrying the ball | * 1 personal point awarded per five seconds when carrying the ball |
Revision as of 18:36, 13 February 2006
Content
Murderball is simple in its premise to push, except instead of taking the ball and capturing it in a predefined area, the ball carrier must take the ball and hold on to it for as long as possible. This can be achieved by taking it into a base or other hidey hole.
Large signs typically tell everyone in which area the ball is being held, so it is difficult to hide. The ball cannot be thrown / dropped etc.
Typical values
- When dropped, the ball returns to its initial position
- 1 team point awarded per five seconds when that team holds the ball
- 1 personal point awarded per five seconds when carrying the ball