Difference between revisions of "Game Type:Push"

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* 10 team points per capture
 
* 10 team points per capture
 
* 5 personal points per capture
 
* 5 personal points per capture
 +
[[Category:Game_Types]]

Revision as of 16:48, 14 February 2006

Content

Push is a game type that is very simple. Each of the potential teams vies for control of a ball. The object is simply to take that ball and capture it on a point (or one of many points). This point is typically located in the heart of the enemy base, so it's difficult to do.

Capturing the ball results in everyone respawning and the game restarting, with the ball in its initial position. Players are awarded a personal bonus for capturing the ball, and the team also scores points for a capture.

Typical values

  • When dropped, the ball returns after 30 seconds. It's very rare that the ball is dropped for long periods, as both teams can hold it.
  • 10 team points per capture
  • 5 personal points per capture