Difference between revisions of "HUD"

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==Player Information==
 
==Player Information==
* When the player looks at an enemy, the enemy player's name should be displayed on the hud (either on the bottom or next to the crosshair, like TFC -- hud_centerid ).  If the enemy is a [[Class:Spy|Spy]] then there are some other [[Class Ability:Disguise|Stipulations]].
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Later.
* When the player looks at a friendly, the player's name, health and armour should be displayed.
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{{Navigation Playing the Game}}
 
{{Navigation Playing the Game}}
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{{Rating|2}}

Revision as of 07:20, 23 February 2008


Content

HUD or, Heads Up Display. The HUD is what shows your Health, and Armour. It is what shows you what weapon you are using as well as how much ammo you have. It is what provides your essential information. class skills, map information (such as cap points held on cz2), Death messages, messages sent when players touch a dispenser or have their dispenser touched. Text messages, voice channels and so forth. Break everything down into subtopics if any detail is involved, using the prefix HUD:.

Check the discussion page.

Health and Armour

Ammo

Whenever you walk over a backpack, the ammo you've obtained will appear on the right side of the screen.

Gettingammo.gif












Engineer Messages

When you build something as a Engineer, a persistant message will appear on the right side of your screen, showing you the status of your built objects.
Engiestatus.gif





Map Objective Information

The upper center of your screen has data pertaining to the map you're playing. It changes depending on the game type the map is.

Upperctf.jpg
The HUD info that appears when you're playing a CTF map.
Upperad.jpg
The HUD info that appears you're playing an Attack and Defend map.
Uppercp.jpg
The HUD info that appears when you're playing a Capture Point map.
4player.jpg
The HUD info that appears when you're playing a map with more than two teams.

Death Messages

When someone is killed in the game, a message will appear on the upper-right corner showing who killed that person. The name on the left is the attacker, the icon is the weapon that was used for the kill and the name on the right is the victim.

An example of a death message.





Voice System

Whenever someone is talking, an semi-transparent icon with the speaker's name will appear on the right side of your screen.
Talking.jpg





Player Information

Later.


Playing the Game
Getting Started  •  Team and Class Selection  •  Player Movement Controls  •  Video Tutorials
Heads-Up Display  •  Buildables  •  Status Effects  •  Beginner's Guide
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