Difference between revisions of "HUD"

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==Map Objective Information==
==Map Objective Information==
Filling out later.

Revision as of 21:08, 29 January 2008


HUD or, Heads Up Display. The HUD is what shows your Health, and Armour. It is what shows you what weapon you are using as well as how much ammo you have. It is what provides your essential information. class skills, map information (such as cap points held on cz2), Death messages, messages sent when players touch a dispenser or have their dispenser touched. Text messages, voice channels and so forth. Break everything down into subtopics if any detail is involved, using the prefix HUD:.

Check the discussion page.

Health and Armour


Whenever you walk over a backpack, the ammo you've obtained will appear on the right side of the screen.


Engineer Messages

When you build something as a Engineer, a persistant message will appear on the right side of your screen, showing you the status of your built objects.

Map Objective Information

Filling out later.

Death Messages

When someone is killed in the game, a message will appear on the upper-right corner showing who killed that person. The name on the left is the attacker, the icon is the weapon that was used for the kill and the name on the right is the victim.

An example of a death message.

Voice System

Player Information

  • When the player looks at an enemy, the enemy player's name should be displayed on the hud (either on the bottom or next to the crosshair, like TFC -- hud_centerid ). If the enemy is a Spy then there are some other Stipulations.
  • When the player looks at a friendly, the player's name, health and armour should be displayed.

Playing the Game
Getting Started  •  Team and Class Selection  •  Player Movement Controls  •  Video Tutorials
Heads-Up Display  •  Buildables  •  Status Effects  •  Beginner's Guide
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