Difference between revisions of "HUD"

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=Content=
 
=Content=
  
HUD or, Heads Up Display. The HUD is what shows your Health, and Armour. It is what shows you what weapon you are using as well as how much ammo you have. It is what provides your essential information. class skills, map information (such as cap points held on cz2), Death messages, messages sent when players touch a dispenser or have their dispenser touched.  Text messages, voice channels and so forth.  Break everything down into subtopics if any detail is involved, using the prefix HUD:.
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The HUD or 'Head-Up Display' is an interface in which important information about the ongoing game and the player's personal condition are relayed back to the player visually. The HUD in Fortress Forever offers a wealth of information as explained below.
  
Check the discussion page.
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==Health and Armor and Location==
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In the bottom left hand corner, the player's current health and armor are displayed. The bar below the health and armor tabs reveal the current player's location (if the map supports them.)
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[[Image:hud1.jpg]]
  
==Health and Armour==
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==Combat Loadout==
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The bottom right hud block holds (working clockwise): Current weapon's 'clip' or 'magazine' ammunition, movement speedometer, primary grenade count, secondary grenade count, an icon for your current weapon, the ammotype for your current weapon, and the current weapon's ammunition reserves.
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[[Image:hud2.jpg]]
  
==Ammo==
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==Engineer Menu==
Whenever you walk over a backpack, the ammo you've obtained will appear on the right side of the screen.
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When playing the Engineer class, information about your constructed buildables will be relayed through the bottom right hand Engineer Menu. This information will contain health and ammuntion percentages for your Sentry Gun and Dispenser as well as displaying the current Sentry Gun build level.
[[Image:gettingammo.gif|thumb]]
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==Engineer Messages==
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When you build something as a [[Class:Engineer|Engineer]], a persistant message will appear on the right side of your screen, showing you the status of your built objects.[[Image:engiestatus.gif|frame]]<br>
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==Map Objective Information==
 
==Map Objective Information==
The upper center of your screen has data pertaining to the map you're playing. It changes depending on the game type the map is.
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The top center of the HUD offers information about the current ongoing game. This menu varies depending upon the gamemode being played, however the menu generally lists team scores, flag location, security status, the current map name, as well as a timer advertising time left before the map concludes. The HUD also features an objective icon that points to specific and important goals or objectives.
{{Image_Gallery
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[[Image:hud3.png]]
| igimage1=[[Image:upperctf.jpg|135px]]
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| igcaption1=The HUD info that appears when you're playing a [[Game_Type:Capture_The_Flag|CTF]] map. Currently, a player has taken the Red Flag.
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| igimage2=[[Image:upperad.jpg|135px]]
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| igcaption2=The HUD info that appears you're playing an [[Game_Type:Attack_and_Defend|Attack and Defend]] map.
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| igimage3=[[Image:upperadzdef.jpg|135px]]
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| igcaption3=The HUD info that appears you're playing an Attack and Defend The Zone map.
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| igimage4=[[Image:upperidzdef.jpg|135px]]
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| igcaption4=The HUD info that appears you're playing an Invade and Defend The Zone map.
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| igimage5=[[Image:uppercp.jpg|135px]]
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| igcaption5=The HUD info that appears when you're playing a [[Game_Type:Territory_Control|Capture Point]] map.
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| igimage6=[[Image:4player.jpg|135px]]
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| igcaption6=The HUD info that appears when you're playing a map with more than two teams.
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==Death Messages==
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==Combat Information==
When someone is killed in the game, a message will appear on the upper-right corner showing who killed that person. The name on the left is the attacker, the icon is the weapon that was used for the kill and the name on the right is the victim.
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The upper right hand portion of the screen displays 'kill messages'. When someone kills another player, that player's name is displayed in this area along with the cause of death (usually the weapon that caused the death) in icon form as well as the victim of the right side of the this icon.
  
[[Image:death.jpg|frame|An example of a death message.]]
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==Chat Stream Information==
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When a player uses the voice chat stream, a semi-transparent microphone icon will display his or her name on the right hand side of the screen. When a player uses the text chat stream, their messages as well as any gameplay changes (someone enters or exits the game, changes team, changes class, changes name, and so on) will be displayed.
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==Voice System==
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Whenever someone is talking, an semi-transparent icon with the speaker's name will appear on the right side of your screen.[[Image:talking.jpg|frame]]
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==Player Information==
 
==Player Information==
 
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Mousing over an enemy will display information about that player. This information includes the player's class, their name, and their health and armor percentages.
Player information shows up on your screen when your crosshair is on a player. By default, the player information shows up around the left of your screen, but can be configured to appear at the center of your screen, in the Fortress Options menu.
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==What Shows Up==
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When player information comes up on your screen, it tells you the following things about the player:[[Image:Simple_enemy_playerinfo_center.jpg|frame|Basic enemy Player Information, centered.]]
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    -Team color
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    -Player's name
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    -Player's class
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Teammates will show a more detailed amount of information, such as:[[Image:Teammate_playerinfo_center.jpg|frame|Teammate Player Information, centered.]]
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    -Health
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    -Armor
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Pointing the mouse at an enemy will allow you to see their class, name, and health and armor percentages.[[Image:Detailed_enemy_playerinfo_center.jpg|frame|Player Information on an approaching Pyro]]
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[[Image:Teammate_spy_playerinfo_center.jpg|frame|Player Information of a friendly Spy, centered.]]
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[[Image:Teammate_spy_playerinfo_default.jpg|frame|Player Information shows up on the far left of your HUD, by default.]]
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{{Navigation Playing the Game}}
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{{Rating|2}}
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Revision as of 07:17, 5 April 2010


Content

The HUD or 'Head-Up Display' is an interface in which important information about the ongoing game and the player's personal condition are relayed back to the player visually. The HUD in Fortress Forever offers a wealth of information as explained below.

Health and Armor and Location

In the bottom left hand corner, the player's current health and armor are displayed. The bar below the health and armor tabs reveal the current player's location (if the map supports them.) Hud1.jpg

Combat Loadout

The bottom right hud block holds (working clockwise): Current weapon's 'clip' or 'magazine' ammunition, movement speedometer, primary grenade count, secondary grenade count, an icon for your current weapon, the ammotype for your current weapon, and the current weapon's ammunition reserves. Hud2.jpg

Engineer Menu

When playing the Engineer class, information about your constructed buildables will be relayed through the bottom right hand Engineer Menu. This information will contain health and ammuntion percentages for your Sentry Gun and Dispenser as well as displaying the current Sentry Gun build level.

Map Objective Information

The top center of the HUD offers information about the current ongoing game. This menu varies depending upon the gamemode being played, however the menu generally lists team scores, flag location, security status, the current map name, as well as a timer advertising time left before the map concludes. The HUD also features an objective icon that points to specific and important goals or objectives. File:Hud3.png

Combat Information

The upper right hand portion of the screen displays 'kill messages'. When someone kills another player, that player's name is displayed in this area along with the cause of death (usually the weapon that caused the death) in icon form as well as the victim of the right side of the this icon.

Chat Stream Information

When a player uses the voice chat stream, a semi-transparent microphone icon will display his or her name on the right hand side of the screen. When a player uses the text chat stream, their messages as well as any gameplay changes (someone enters or exits the game, changes team, changes class, changes name, and so on) will be displayed.

Player Information

Mousing over an enemy will display information about that player. This information includes the player's class, their name, and their health and armor percentages.