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AddHudIcon
Adds an icon to a player's screen
Usage
AddHudIcon(player, material, icon_id, x, y, w, h, align)
Output
Returns: nothing
Input
- player(CFFPlayer) A reference to the player receiving the icon
- material(string) the name of a vmt file to serve as the icon. This string must end in .vtf--however it is actually looking up a vmt file. This .vmt must be located in FortressForever\materials\vgui\.
- icon_id(string) a name for this icon (so we can remove it later)
- x(integer) horizontal position
- y(integer) vertical position
- w(integer) width of the icon
- h(integer) height of the icon
- align(integer) x alignment options.
- 0: align to left
- 1: align to right
- 2: align to left of center
- 3: align to right of center
Example
local player = CastToPlayer( player_entity )
AddHudIcon(player, "minimap.vtf", "mapoverlay", 0, 40, 128, 128, 1 )
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