Difference between revisions of "Lua:SetTeamAllies"

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m (*SetTeamAllies moved to LUA:SetTeamAllies)
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Now, the first parameter in SetTeamAllies is the team that's going to be given an ally. The second command is (for now) a bit field of the team who is going to be the ally.
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So, "SetTeamAllies( BLUE_TEAM, 16 );" tells BLUE TEAM to have an ally of YELLOW TEAM.
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[[Category:LUA]]

Revision as of 15:48, 28 May 2006

SetTeamAllies is used to ally one team to another.

The function only works within a .lua files startup() section

Example

function startup()
     SetTeamAllies( BLUE_TEAM, 16 );
     SetTeamAllies( YELLOW_TEAM, 4 );
end

Now, the first parameter in SetTeamAllies is the team that's going to be given an ally. The second command is (for now) a bit field of the team who is going to be the ally.

So, "SetTeamAllies( BLUE_TEAM, 16 );" tells BLUE TEAM to have an ally of YELLOW TEAM.