Difference between revisions of "Lua:player killed"

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(New page: This function is called whenever a player dies. The global variable "killer" will be set, which contains the player that killed this player. Here's an example if you wanted to give your ...)
 
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This function is called whenever a player dies. The global variable "killer" will be set, which contains the player that killed this player.
 
This function is called whenever a player dies. The global variable "killer" will be set, which contains the player that killed this player.
  
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[[Category:LUA Commands]]
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[[Category:Lua Commands]]

Revision as of 04:22, 13 December 2007

This function is called whenever a player dies. The global variable "killer" will be set, which contains the player that killed this player.

Here's an example if you wanted to give your team a point when you killed someone not on your team:

function player_killed( player_id )
	-- If you kill someone, give your team a point
	if GetPlayerTeam( killer ) then
		if not ( GetPlayerTeam( player_id ) == GetPlayerTeam( killer ) ) then
			AddTeamScore( GetPlayerTeam( killer ), 1 )
		end
	end
end