Map:ff aardvark

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Aardvark is a standard CTF map taking place in a beautiful park with a small lake in it's center. Red and Blue both want to own the property so that they can develop it into a front for their schemes, but have resorted to violence in order to see who will own this fine plot of land.

In a way, Aardvark is a mixture of all the CTF maps in Fortress Forever. It has lasers blocking paths like in Shutdown2 (and Openfire, to an extent), a ton of paths to the flag like in 2morforever, and a mixture relaxing atmosphere of Monkey and the industrial feel of Well. The sheer amount of routes gives attackers a lot of options and makes defense think about where to put their defenders. A well-rounded defense will do wonders in this map.



This is where you spawn in. The arrow colored with the enemy's color leads to the Outside and the arrow with your team's color leads to the Respawn-side hallway. If you jump down but decide to use the other path, a small hall connecting the two exits is on the left side of the ally-colured arrow path and the right side of the enemy-colured arrow path.

The team-coloured glass floor will refill your armour and ammo to 100%. A grenade backpack is on the ally-colured arrow path.

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Overview of the respawn point.
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The ally-colured arrow path with the resupply glass in the center.
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The entrance to the Outside.
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Overview of Outside.
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A base.
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This speed booster can make some classes fly through the ramp.
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This is whtt happens if you slam into a window.

Front Door

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Overview of the Front Door.
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This is what's seen if you go through the main entrance.
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Utility Corridors

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The bathroom.
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Overview of the Utility Corridors.
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Generator Room

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Overview of the Generator Room. Notice how the ramp on the right faces the Top of the Ramp.
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The exit from the Utility Corridors.
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Top Main Ramp

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This side leads to the Lift-side Hallway.
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This side leads to the Respawn-side Hallway.
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Respawn-side hallway

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Overview of the Respawn-side Hallway.
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Flag Room

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Overview of the Flag Room.
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Lift-Side Hallway

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The Lift-side Hallway's entrance from the Top Main Ramp.
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This is what happens when you run through an enemy's lasers.
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Overview of the Lift-side Hallway.
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This switch will fill the glass pillars with gas, killing anybody inside them.


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Overview of the old Flag Room. Don't press the switch!
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A shot of the entrances to the old Flag Room.
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Shot of the path that leads to the exit of the Basement.
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This is where you end up if you press the switch.

Map Guides
Capture The Flag
2Fort  •  2 More Forts  •  Aardvark  •  Bases  •  Crossover  •  Destroy  •  Dropdown  •  Monkey  •  Openfire  •  Pitfall  •  Schtop  •  Shutdown2  •  Well
Attack and Defend
Anticitizen  •  Cornfield  •  Dustbowl  •  Ksour  •  Napoli  •  Palermo  •  Vertigo
Canalzone 2  •  Tiger  •  Warpath  •  The Hunted  •  Mulch Deathmatch  •  Push  •  Waterpolo  •  Epicenter  •  Fusion  •  Genesis  •  Impact
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